5 Takeaways From The LEC s Wild Week 3

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Week 3 saw the battle for first place as well as the battle of G2 and Fnatic happen, but get this: they were different games. Mad Lions currently lead the way in the LEC with a 6-1 record through three weeks. Rouge are one game behind them while four teams are tied for the third place spot behind Ro


Draven players love his ADC potential thanks to his innate abilities. He boasts great burst damage coupled with great movespeed, although players have a hard time juggling and positioning. His Passive - League of Draven allows him to gain stacks when he kills anything, and extra gold for killing Champi


As a result, many players will ban new champions just so that their teammates don’t get too ambitious with a champ they don't fully know how to use yet. His late game scaling, AOE damage, crowd control, and general swagger make him a very ban-worthy champ


Battle Sled and Catapult of Champions offer your team insane mobility and initiation for the duration of the game. Both rewards allow Champions to quickly go to nearly any spot on the map and deal damage there. The Battle Sled allows players to jump in and then ride until they crash into an opponent or turret. It will then deal damage and all players inside the sled are brought out to fight. The Catapult of Champions is similar, but only one Champion can use it at a time and when that Champion lands, they will deal damage in an AOE and push away nearby enemies. Both rewards are great for initiating fights and disrupting the enemy posit


If the MOBA game strategy drags out past the 15-minute mark, both Nexuses will become giant minions and walk towards the center of the map. During Sudden Death, respawn timers are massively reduced, and killing the enemy Nexus will immediately end the match. However, the Nexuses have received upgrades and can now gain a massive HP shield, knock enemy champions back towards their base, or periodically reduce incoming dam


Furthermore, champions will automatically get gold by being near minion or monster kills. Finally, getting 4 kills without dying grants the ON FIRE! buff which gives increased attack speed, AD, AP, CDR, and resource regeneration but slightly increases damage taken while reducing shielding and healing. If someone gets ON FIRE!, the match will surely end soon unless they are stop


Bardle Royale is of course a pun on the extremely popular Battle Royale genre. In Nexus Blitz there are 3 different variations of Bardle Royale. The first variation is classic where a ring of fire encloses on an area of the map, the two teams must battle it out until only one team is left standing. The second variation is Paranoia, where both teams must still fight in the enclosing circle, but all players are nearsighted for the duration of the event. The last variation is Juggernaut. One random Champion on each team is selected to have extra health and be On Fire! for the duration of the event. These two players receive bonuses to attack speed, adaptive power, and mana regeneration but are more vulnerable to damage. In all three variations, teamwork is key, but in Juggernaut especially you will have to focus the enemy juggernaut as a team before you can pick off the r


He can still get quite tanky while dealing damage and is great at counter jungling as well. For many teams, Volibear will serve as the only tank while bottom lane picks up a "support" Karma or Pyke and top lane picks up a damage-heavy Wukong or Cami


Though not great as a solo-carry champion like Darius, Yuumi may be the right champion for you if you have a dedicated ranked duo team or bottom lane pair. Her synergy with specific team comps is what earns her a ~29% ban r


The champion who is often associated with "200 years" has been facing some adversity as of late. As one of the most heavily contested champions in the meta currently, Apehlios has gone 2-6 in its last 8 games in the

URF Deathmatch is a mode where you're surrounded by minions and your cooldowns are decreased by 80% and there are no ability costs. In this ring of minions, teams must battle it out in a best of 3 match. If you get this event, you're going to be glad you built for Ability Power because you can spam your high-damage abilities like there is no tomorrow. Coordination can be implemented here, but the event will most likely determine which player has the strongest build at that point in the g


His Q - Spinning Axe serves as his main damage dealer, while W - Blood Rush boosts his attack speed and movement speed. E - Stand Aside slows down enemy Champions, leaving them open for the chase. Lastly, Ult - Whirling Death lets him hurl his axes and damage everything on their way. Despite the fun nature of Draven, players might find him difficult to use as a lot of his successful combos rely on his axe positi


His Q - Sonic Wave/Resonating Strike allows him to close the gap between him and enemies, as it can become both a projectile and a dash spell. Moreover, W - Safeguard/Iron Will enables him to get great sustain while jungling. E - Tempest/Cripple gives Lee Sin decent crowd control, which is perfect for defense. Meanwhile, Ult - Dragon's Rage grants Lee Sin a great knockback ability — perfect to send enemies to his teamma