<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://itservicedesk.com.au/index.php?action=history&amp;feed=atom&amp;title=Top_PlayStation_4_Exclusive_Games_Of_2019</id>
	<title>Top PlayStation 4 Exclusive Games Of 2019 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://itservicedesk.com.au/index.php?action=history&amp;feed=atom&amp;title=Top_PlayStation_4_Exclusive_Games_Of_2019"/>
	<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;action=history"/>
	<updated>2026-04-26T12:01:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8762&amp;oldid=prev</id>
		<title>LonnaPetre24517 at 14:42, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8762&amp;oldid=prev"/>
		<updated>2026-04-19T14:42:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:42, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many gamers will be tuning &lt;/del&gt;in to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Game Awards 2019 &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see which game won &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coveted Game &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Year, but others will be tuning in for &lt;/del&gt;the world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premieres&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Game Awards has gained &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reputation for being an event where major new game announcements take place&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with this year&amp;#039;s event promising at least 10 &lt;/del&gt;world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premiere reveals &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gamers &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look forward&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zombie genre seems &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be overdone nowadays&lt;/del&gt;, with many &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;undead video games getting overshadowed by The Last &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Us 2 , there&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;another &lt;/del&gt;post-apocalyptic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;title coming exclusively &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PS4 &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fans might want to check out. Days Gone is a survival horror adventure that follows a former outlaw now bounty hunter through a world ravaged by a global pandemic that killed most humans and turned &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest into zombies, the kind &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zombies that evolve. Days Gone also features &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dynamic weather system, as well as a day-night cycle that affects zombies, too: they&amp;#039;re a lot faster and aggressive at night, similar to Dying Lig&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Still, this is a Kojima Production, and he&amp;#039;s surprised us countless times in the past. It wouldn&amp;#039;t be much of a shock if there turned out to be even more advanced methods of integrating urinating into the world of Death Stranding . It could end up being the villain portrayed by Mads Mikkelson&amp;#039;s only weakness. Maybe the breach babies can be used as mods that alter your tiddling techniques, imbuing them with special abilities. After being advertised as a silly part of the game, pee might turn out to be the number one way of surviving in the remains of the United Sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But that&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s still two years away&lt;/del&gt;, and that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;means &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there are still a lot of great games releasing exclusively on the PS4&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the games expected in 2019 are probably some of the most highly&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anticipated games in recent years&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Not only will Naughty Dog finally release The Last of Us 2 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a follow-up &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its 2013 zombie action adventure title&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but Hideo &lt;/del&gt;Kojima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should, hopefully, release Death Stranding , his first title since his controversial departure from Konami. The new year &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bring &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little something for everyone on the PlayStatio&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Theoretically speaking&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is some range in the ideas that Kojima implemented in Death Stranding . While Death Stranding &lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vehicle for introducing the &amp;quot;strand game&amp;quot; genre was mostly about delivery and movement, a true-to-core survival game could also lend itself well to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand&amp;quot; community concepts. Theoretically these kinds &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elements could be implemented into a horror game as well, as team&lt;/del&gt;-based &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;horror experiences like Phasmophobia or Dead by Daylight have proven to be very popular&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It doesn&amp;#039;t necessarily have to be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding sequel&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but Kojima&amp;#039;s commitment &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; means there&amp;#039;s more to come from Kojima Producti&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kojima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may make &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game that will move&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;confuse&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excite players with its bizarre story and atmosphere, but only one game lets us urinate on Gary Coleman &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so long that he&amp;#039;s forced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blast us &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an assault rifle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s safe &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;assume that Kojima won&amp;#039;t &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;compete &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The term &amp;quot;dynamic&amp;quot; &lt;/del&gt;has become &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a bit &lt;/del&gt;of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;buzzword &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming media&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with the idea &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dynamically generating things like enemy placements&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;item drops&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or even &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weather makes &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world feel more lived in&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In reality, &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adds a level of RNG or randomness into &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;situation&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is intended &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enhance replayability and make each encounter feel new and completely different from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last several&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So, considering &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[https://Deathstranding2World&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ Death Stranding 2 story guide|https://deathstranding2world.com/] Stranding &amp;#039;s world is constantly evolving &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adding some dynamic movement of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swarms &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BTs could go &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;long &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;This year, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;six games are competing &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crowned Game of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Year&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with Control &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resident Evil 2 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sekiro: Shadows Die Twice &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Super Smash Bros&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ultimate &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Outer Worlds all up &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big prize&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hard to say which game will walk away with the distinction of &lt;/del&gt;being &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;named Game of the Year&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it should be noted that Death Stranding &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nominated for the most awar&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sony just concluded its fifth &lt;/del&gt;year &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PS4&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the console remains popular among gamers&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It continues &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;break sales records, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recently had a total of over 86 million units sold &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its lifetime , beating out Xbox 360&amp;#039;s lifetime sales&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Five years, though&lt;/del&gt;, is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;long time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meaning that the PlayStation 5 could see its life cycle end in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few years. A lot of speculation now surrounds the PlayStation 5 in the industry, with hints &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sony may announce &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PS4&amp;#039;s successor next year for a release in 2&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That manifests in-&lt;/del&gt;game as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the many community-fed systems &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;infrastructure around Death Stranding &amp;#039;s world . Players can contribute supplies &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;survival caches, containers, roads, paths&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/del&gt;important &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exploration tools for getting through &lt;/del&gt;the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s abstract&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;apocalyptic interpretation &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the United States. Because the main premise &lt;/del&gt;of the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is re-connecting the isolated United States together after supernatural disaster&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gameplay concepts reflect that idea. Players are both encouraged and rewarded for placing objects &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world that aren&amp;#039;t necessarily imperative for themselves&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but could save lives for others, at least conceptually speak&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While the post-doomsday interpretation of America &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding is certainly terrifying, a disturbing implication &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consider is how much the destructive event that caused everything &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;begin with has also affected &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/ins&gt;of the world. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If Kojima Productions is planning to make &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;return to this devastated world&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there are plenty of other locations around the &lt;/ins&gt;world &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that can provide an interesting backdrop &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the story &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Due to Geoffâ€™s excessive mention of giraffes in games, I grew confused when Geoff Tweeted a different species in a Tweet reading, â€œBest Performance of 2019? #thegameawardsâ€ and used a photo of HouseHouseâ€™s Untitled Goose Game . But then it became clear that Geoff must believe that the goose is, in fact, the giraffe of the duck world.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Greek mythology has inspired many stories over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years including video games from God of War &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Immortals Fenyx Rising . One reason for this is, even in modern times&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that this southeast European country still boasts dazzling architecture. Even in this hypothetical future &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;much of its cities destroyed, the &lt;/ins&gt;many &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;towns and cities to be seen within Greece would still contain an almost otherworldly experience to them, even in a ruined state. Landmarks in Athens or the island &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crete&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sense of mystery and wonder would arguably only be heightened with a &lt;/ins&gt;post-apocalyptic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;design, adding &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;notion &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these are &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remnants &lt;/ins&gt;of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world long g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Still, this is a Kojima Production, and he&amp;#039;s surprised us countless times in the past. It wouldn&amp;#039;t be much of a shock if there turned out to be even more advanced methods of integrating urinating into the world of Death Stranding . It could end up being the villain portrayed by Mads Mikkelson&amp;#039;s only weakness. Maybe the breach babies can be used as mods that alter your tiddling techniques, imbuing them with special abilities. After being advertised as a silly part of the game, pee might turn out to be the number one way of surviving in the remains of the United Sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If Silent Hills doesn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t pan out&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is highly unlikely that Kojima would let all of the ideas &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;development &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had been put into &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game go to waste&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Instead, Kojima Productions could be working to funnel many &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those ideas into a brand&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new horror IP &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this seems &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be the most likely scenario&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as Kojima himself has already admitted that the next game &lt;/ins&gt;Kojima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Productions develops &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horror ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, as revolutionary as this all sounds&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ultimate example &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pee&lt;/ins&gt;-based &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gameplay&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive budget and endless resources&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games have still yet &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surpass &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pinnacle of player-controlled liquid excretion: Posta&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Popular faces seem to be appearing more and more in video games. Weâ€™ve seen Keanu Reeves starring as Johnny Silverhand in Cyberpunk 2077 , Hideo &lt;/ins&gt;Kojima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has pulled nearly half of Hollywood into Death Stranding , and Fortnite keeps adding popular icons such as Batman . But thereâ€™s one person who continues to try and insert &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specific animal into games: Geoff Keighley.Mr. Keighley&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an ex-host for GameTrailers TV&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a freelance writer &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;various outlets started up his own awards show in 2014 titled The Game Awards. The award ceremony is designed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;celebrate achievements in the video game industry. Youâ€™ll no doubt see him at numerous video game events and enjoying his friendships &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;famous faces in the industry&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The year 2013 seems &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the first year I can find in which Geoff Keighley begins &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harp on about giraffes a noticeable amount. It seems to have started &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just sharing his delight about the long-necked creatures, but &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slowly escalated to &lt;/ins&gt;become &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his brand. Now, it looks as though heâ€™s trying to forcefully include giraffes in popular video games.Back in 2013, Naughty Dogâ€™s The Last &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Us Â launched on PS3, and features &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scene where Joel and Ellie see some giraffes in an overgrown city . Given Geoffâ€™s current excitement &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the upcoming sequel The Last of Us Part II &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I believe his adoration towards giraffes in games stems from &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very scene. However, on June 4, 2013&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Geoff Tweeted that he loves giraffes &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;referencing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popular Toys R Us mascot, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giraffe named Geoffery&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He claimed &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was because Geoffery spells his name with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;G&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as opposed &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;alternative, Jeffery&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This was in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same month as E3 2013 which Geoff attended and tweeted out a picture of a giraffe wearing a bowtie &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spike TV had provided for the event&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Later that year&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Geoff brought our attention to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;box art &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Zoo Tycoon featuring &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giraffe. &lt;/ins&gt;This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clearly delighted Geoff as it truly meant the Xbox One-exclusive launch title was bringing next-generation giraffes running on the new Microsoft console. Little did the industry know what the man had in store for video game giraffes in the future.A &lt;/ins&gt;year &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;later in 2014&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Geoff asked someone on Twitter if there was going &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a playable giraffe in a video game. Sadly, Twitter seems to have lost &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;original Tweet&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so all we can do is speculate on whatever game heâ€™s referencing. Itâ€™s likely safe to say that he mentioned giraffes occasionally online and in replies to people&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but as the years went on&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his giraffe plan began to formulate even more. Giraffe Town &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a game in which you play as a weird clumsy giraffe launched on PC in 2018&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Geoff caught wind of it and shared it &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he seemed to be under the impression that it was a spin-off title starring the giraffe from &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Last of Us . No one seemed to clarify that it was an unrelated giraffe.Living in adoration &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his video game giraffes took a dramatic turn these past two years. The Last of Us Part II was still heavily under wraps when Geoff Keighley and Naughty Dogâ€™s Neil Druckmann began publicly talking about him having a part in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upcoming sequel as a giraffe. Geoff sent Neil various videos of him acting and singing as an Animoji giraffe , and his potential inclusion looked promising&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, we since haven&amp;#039;t heard of Keighley&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;involvement &lt;/ins&gt;being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;confirmed&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still to launch, so thereâ€™s a possibility.This &lt;/ins&gt;year&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, it started to look as if Geoffâ€™s dream of having his favorite giraffe in video games was becoming a success. Geoff had changed his profile picture to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giraffe from The Last of Us on September 23&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there was something odd&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The giraffe was actually hologram-styled similarly &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what is seen in Hideo Kojimaâ€™s Death Stranding . We know that Geoff &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima have met up &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the past&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hell&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even Geoff himself &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in [https://deathstranding2world.com/ Death Stranding 2 Characters|Https://Deathstranding2World.Com/] Stranding as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hologram &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so thereâ€™s &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very good chance &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heâ€™s nudged his favorite giraffe into &lt;/ins&gt;the game as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;well. The Last &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Us Part II was then ready to be revealed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the public some more this past month &lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Geoff took the opportunity to tweet that there would be an &lt;/ins&gt;important &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;update on the status of giraffes in &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. We were&lt;/ins&gt;, of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course, not informed &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any giraffes being in &lt;/ins&gt;the game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but going by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animoji musical situation earlier &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;year&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we may just see Geoffâ€™s favorite giraffe making a cameo.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LonnaPetre24517</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8507&amp;oldid=prev</id>
		<title>JimHolifield97 at 07:05, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8507&amp;oldid=prev"/>
		<updated>2026-04-19T07:05:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:05, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Few AAA games &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recent years are as unique or as divisive as [https://Deathstranding2world&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ death stranding 2 Beginner guide|https://deathstranding2World.Com/] Stranding . While &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unconventional gameplay &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hideo Kojima ’s open-world &lt;/del&gt;post-apocalyptic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;delivery sim failed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resonate with a lot of players, plenty of &lt;/del&gt;fans &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have been curious &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see it expanded upon in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potential sequel. To &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end, Kojima has clarified &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few things about &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;piece &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;concept art &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had fans thinking &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he was teasing such &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Speculation about &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new Death Stranding game aside&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fans of the original do have something to look forward to &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;near future&lt;/del&gt;. It &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was recently confirmed that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first part &lt;/del&gt;of Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;’s official two-part novelization will be released in February, penned &lt;/del&gt;by the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game’s co-writer Kenji Yano. It might not &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entirely new&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but it will still give fans &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bide their time while they wait to see what &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;future has &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;st&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Imagine being one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last samurai to exist on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Japanese island &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tsushima during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first Mongol invasion &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1274&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is the premise behind Ghost &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tsushima &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sucker Punch&amp;#039;s &lt;/del&gt;action&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;adventure title &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set for &lt;/del&gt;release &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in 2019&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feature &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vast open world &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players to explore based &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that historical setting while getting a chance to step into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shoes of a samurai warrior named Jin, who must learn to master a new fighting style called the &amp;quot; way of the ghost .&amp;quot; His mission is to defeat the Mongols and fight for his and his people&amp;#039;s free&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, Kojima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has set the record straight regarding the illustration&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IGN recently spoke with him during an interview for a video about how &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;predicted &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;future &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and when &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;topic turned to his tweet, he explained that it doesn’t represent &lt;/del&gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;major plans, but just fragments &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new ide&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the end&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there may be some gamers who aren&amp;#039;t interested &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;already &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the games on sale in the PlayStation Store&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Those users shouldn&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worry&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/del&gt;there &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be a new rotation of deals and savings that starts in a few days on January &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as revolutionary as this all sounds&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not the ultimate example of pee-based gameplay&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a massive budget and endless resources, games have still yet to surpass the pinnacle of player-controlled liquid excretion: Posta&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arguably the funniest image from the post comes courtesy &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TheFourthFocus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;depicting &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;standout section from Hideo Kojima’s Death Stranding where players are avoiding &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;massive BT whales&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It shows Sam on top &lt;/del&gt;of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;building as one of the gigantic oily creatures looms above&lt;/del&gt;, and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;picture would probably be a great representation of the moment without any special touches&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TheFourthFocus’ spin on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;piece really brings it together, as Sam can be seen making finger guns at the BT whale — showing no f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Look no further than &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for the latest example of digital micturition&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hideo Kojima, being the madman that he &lt;/del&gt;is, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has included the ability to weaponize your fluids against enemies, as well as &lt;/del&gt;some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dark Souls -esque multiplayer interactions if everyone tinkles on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same mushr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;I&amp;#039;m always thinking about ideas as I&amp;#039;m working on &lt;/del&gt;games,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; he said. &amp;quot;These aren&amp;#039;t major plans&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but just fragments of new ideas&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think about these ideas myself&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then I explain them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other people&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in order to get opinions about them.&amp;quot; Going on, he explained &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the illustration in the photo was created by Metal Gear character designer and &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;art director Yoji Shinkawa, who often creates drawings based on his id&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sony just concluded its fifth year with the PS4, but the console remains popular among gamers. It continues to break sales records, and recently had a total of over 86 million units sold in its lifetime , beating out Xbox 360&amp;#039;s lifetime sales. Five years, though, is a long time, meaning that the PlayStation 5 could see its life cycle end in a few years. A lot of speculation now surrounds the PlayStation 5 in the industry, with hints that Sony may announce the PS4&amp;#039;s successor next year for a release in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;There&amp;#039;s no better sign that we&amp;#039;re living &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a golden age of gaming than &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prevalence &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;urination mechanics in video games&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It isn&amp;#039;t something that you would expect &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be included in your average action-packed adventure&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but thanks to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;twin powers of technology and creativity&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we&amp;#039;ve reached a new age &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;realism in interactive me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even with these best sellers at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;top &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;list&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there are &lt;/del&gt;many &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more titles in the store to be discovered or remembered, at a fraction &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;original cost&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The ever-lasting Borderlands 3 is currently available &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purchase at $38.99, a thirty-five percent discount on the original $59.99 price. Additionally, Red Dead Redemption 2 , which may also be coming to the Switch &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;future &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has a sixty-percent deal on its Ultimate Bundle, going &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a mere $39.99 compared to the whopping $99.99 cost when not on sale. And underneath these titles&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there are still over a thousand other on-sale games to be found in the Playstation St&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won the coveted Game &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Year, but others will be tuning in for the world premieres&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Game Awards has gained a reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zombie genre seems to be overdone nowadays, with many undead video games getting overshadowed by The Last &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Us 2 , there&amp;#039;s another &lt;/ins&gt;post-apocalyptic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;title coming exclusively &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the PS4 that &lt;/ins&gt;fans &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;check out. Days Gone is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;survival horror adventure &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;follows a former outlaw now bounty hunter through &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world ravaged by &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;global pandemic that killed most humans and turned the rest into zombies, the kind &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zombies &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;evolve. Days Gone also features a dynamic weather system, as well as a day-night cycle &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affects zombies, too: they&amp;#039;re &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot faster and aggressive at night, similar to Dying Lig&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Still, this is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima Production&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and he&amp;#039;s surprised us countless times &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;past&lt;/ins&gt;. It &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wouldn&amp;#039;t be much of a shock if there turned out to be even more advanced methods of integrating urinating into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world &lt;/ins&gt;of Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It could end up being the villain portrayed &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mads Mikkelson&amp;#039;s only weakness. Maybe &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breach babies can &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used as mods that alter your tiddling techniques&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;imbuing them with special abilities. After being advertised as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;silly part of the game, pee might turn out &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;number one way of surviving &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the remains of the United Sta&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But that&amp;#039;s still two years away, and that means that there are still a lot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great games releasing exclusively on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PS4. Some of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games expected in 2019 are probably some &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most highly-anticipated games &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recent years&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Not only will Naughty Dog finally release The Last &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Us 2 &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a follow-up to its 2013 zombie &lt;/ins&gt;action adventure title&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, but Hideo Kojima should, hopefully, &lt;/ins&gt;release &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding , his first title since his controversial departure from Konami&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new year &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bring &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;little something &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;everyone &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayStatio&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Theoretically speaking&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is some range in the ideas that &lt;/ins&gt;Kojima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;implemented in Death Stranding &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/ins&gt;Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s vehicle for introducing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; genre was mostly about delivery and movement&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a true-to-core survival game could also lend itself well to &lt;/ins&gt;the &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strand&amp;quot; community concepts. Theoretically these kinds &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elements could be implemented into a horror game as well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as team-based horror experiences like Phasmophobia &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dead by Daylight &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;proven to be very popular&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It doesn&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessarily have to be a Death Stranding sequel&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but Kojima&amp;#039;s commitment to the &amp;quot;strand game&amp;quot; means &lt;/ins&gt;there&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s more to come from Kojima Producti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima may make a game that will move&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;confuse, and excite players with its bizarre story and atmosphere&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but only one game lets us urinate on Gary Coleman for so long that he&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forced to blast us with an assault rifle&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s safe to assume that Kojima won&amp;#039;t be able to compete &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The term &amp;quot;dynamic&amp;quot; has become a bit &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a buzzword for gaming media&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;idea that dynamically generating things like enemy placements, item drops, or even &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weather makes a world feel more lived in&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In reality, it adds a level &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RNG or randomness into &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;situation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is intended to enhance replayability and make each encounter feel new &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;completely different from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last several&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;So&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considering &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way that [https://Deathstranding2World.com/ &lt;/ins&gt;Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 story guide|https://deathstranding2world&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/] Stranding &amp;#039;s world &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constantly evolving &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;adding &lt;/ins&gt;some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dynamic movement of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;swarms of BTs could go a long &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This year, six &lt;/ins&gt;games &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are competing to be crowned Game of the Year&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with Control , Death Stranding , Resident Evil 2 , Sekiro: Shadows Die Twice &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Super Smash Bros&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ultimate &lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Outer Worlds all up for the big prize. It&amp;#039;s hard &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say which game will walk away with the distinction of being named Game of the Year&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it should be noted &lt;/ins&gt;that Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is nominated for the most awar&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sony just concluded its fifth year with the PS4, but the console remains popular among gamers. It continues to break sales records, and recently had a total of over 86 million units sold in its lifetime , beating out Xbox 360&amp;#039;s lifetime sales. Five years, though, is a long time, meaning that the PlayStation 5 could see its life cycle end in a few years. A lot of speculation now surrounds the PlayStation 5 in the industry, with hints that Sony may announce the PS4&amp;#039;s successor next year for a release in 2&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That manifests &lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-game as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many community-fed systems &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;infrastructure around Death Stranding &amp;#039;s world &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players can contribute supplies &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;survival caches, containers, roads, paths&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and other important exploration tools for getting through &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s abstract&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;apocalyptic interpretation &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;United States. Because the main premise &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game is re-connecting the isolated United States together after supernatural disaster&lt;/ins&gt;, many of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gameplay concepts reflect that idea&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players are both encouraged and rewarded &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;placing objects &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world that aren&amp;#039;t necessarily imperative for themselves&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but could save lives &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;others&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least conceptually speak&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JimHolifield97</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8142&amp;oldid=prev</id>
		<title>BarneySepulveda: Created page with &quot;&lt;br&gt;Few AAA games of recent years are as unique or as divisive as [https://Deathstranding2world.com/ death stranding 2 Beginner guide|https://deathstranding2World.Com/] Strand...&quot;</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Top_PlayStation_4_Exclusive_Games_Of_2019&amp;diff=8142&amp;oldid=prev"/>
		<updated>2026-04-18T12:47:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Few AAA games of recent years are as unique or as divisive as [https://Deathstranding2world.com/ death stranding 2 Beginner guide|https://deathstranding2World.Com/] Strand...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Few AAA games of recent years are as unique or as divisive as [https://Deathstranding2world.com/ death stranding 2 Beginner guide|https://deathstranding2World.Com/] Stranding . While the unconventional gameplay of Hideo Kojima ’s open-world post-apocalyptic delivery sim failed to resonate with a lot of players, plenty of fans have been curious to see it expanded upon in a potential sequel. To that end, Kojima has clarified a few things about a piece of concept art that had fans thinking that he was teasing such a g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speculation about a new Death Stranding game aside, fans of the original do have something to look forward to in the near future. It was recently confirmed that the first part of Death Stranding ’s official two-part novelization will be released in February, penned by the game’s co-writer Kenji Yano. It might not be entirely new, but it will still give fans a way to bide their time while they wait to see what the future has in st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine being one of the last samurai to exist on the Japanese island of Tsushima during the first Mongol invasion in 1274. This is the premise behind Ghost of Tsushima , Sucker Punch&amp;#039;s action-adventure title set for release in 2019. The game will feature a vast open world for players to explore based on that historical setting while getting a chance to step into the shoes of a samurai warrior named Jin, who must learn to master a new fighting style called the &amp;quot; way of the ghost .&amp;quot; His mission is to defeat the Mongols and fight for his and his people&amp;#039;s free&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, Kojima has set the record straight regarding the illustration. IGN recently spoke with him during an interview for a video about how Death Stranding predicted the future , and when the topic turned to his tweet, he explained that it doesn’t represent &amp;quot;major plans, but just fragments of new ide&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the end, there may be some gamers who aren&amp;#039;t interested or already have the games on sale in the PlayStation Store. Those users shouldn&amp;#039;t worry, because there will be a new rotation of deals and savings that starts in a few days on January &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, as revolutionary as this all sounds, it&amp;#039;s not the ultimate example of pee-based gameplay. Even with a massive budget and endless resources, games have still yet to surpass the pinnacle of player-controlled liquid excretion: Posta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arguably the funniest image from the post comes courtesy of TheFourthFocus, depicting the standout section from Hideo Kojima’s Death Stranding where players are avoiding the massive BT whales. It shows Sam on top of a building as one of the gigantic oily creatures looms above, and the picture would probably be a great representation of the moment without any special touches. However, TheFourthFocus’ spin on the piece really brings it together, as Sam can be seen making finger guns at the BT whale — showing no f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Look no further than Death Stranding for the latest example of digital micturition. Hideo Kojima, being the madman that he is, has included the ability to weaponize your fluids against enemies, as well as some Dark Souls -esque multiplayer interactions if everyone tinkles on the same mushr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;I&amp;#039;m always thinking about ideas as I&amp;#039;m working on games,&amp;quot; he said. &amp;quot;These aren&amp;#039;t major plans, but just fragments of new ideas. I think about these ideas myself, and then I explain them to other people, in order to get opinions about them.&amp;quot; Going on, he explained that the illustration in the photo was created by Metal Gear character designer and Death Stranding art director Yoji Shinkawa, who often creates drawings based on his id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sony just concluded its fifth year with the PS4, but the console remains popular among gamers. It continues to break sales records, and recently had a total of over 86 million units sold in its lifetime , beating out Xbox 360&amp;#039;s lifetime sales. Five years, though, is a long time, meaning that the PlayStation 5 could see its life cycle end in a few years. A lot of speculation now surrounds the PlayStation 5 in the industry, with hints that Sony may announce the PS4&amp;#039;s successor next year for a release in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s no better sign that we&amp;#039;re living in a golden age of gaming than the prevalence of urination mechanics in video games. It isn&amp;#039;t something that you would expect to be included in your average action-packed adventure, but thanks to the twin powers of technology and creativity, we&amp;#039;ve reached a new age of realism in interactive me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even with these best sellers at the top of the list, there are many more titles in the store to be discovered or remembered, at a fraction of the original cost. The ever-lasting Borderlands 3 is currently available for purchase at $38.99, a thirty-five percent discount on the original $59.99 price. Additionally, Red Dead Redemption 2 , which may also be coming to the Switch in the future , has a sixty-percent deal on its Ultimate Bundle, going for a mere $39.99 compared to the whopping $99.99 cost when not on sale. And underneath these titles, there are still over a thousand other on-sale games to be found in the Playstation St&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>BarneySepulveda</name></author>
		
	</entry>
</feed>