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		<title>GaleMacleod80 at 08:33, 19 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:33, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With 2021 bringing more PlayStation games and photo modes &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;screenshots&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next Share &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Year should be just as exciting as this one. From God of War ’s sequel to Horizon Forbidden West &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation &lt;/del&gt;fans &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should have plenty &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunities to blow their fellow gamers away with their in&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game photography ski&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Geoff Keighley is to be hosting this yearâ€™s The Game Awards 2019 which is due to take place this December . Weâ€™ll have to keep eyes peeled for any announcements &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giraffes included. Weâ€™ll then know exactly how much Geoffâ€™s influence is taking hold &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;industry&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and whether we must prepare &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a video game giraffe &lt;/del&gt;future&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This year, six games are competing to be crowned Game &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Year, with Control , &lt;/del&gt;Death Stranding , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resident Evil 2 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sekiro: Shadows Die Twice , Super Smash Bros. Ultimate ,&amp;#160; &lt;/del&gt;[https://Deathstranding2world.com/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;my website&lt;/del&gt;] and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Outer Worlds all up for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big prize&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s hard &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say &lt;/del&gt;which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game will walk away with the distinction &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being named Game of the Year, but it should &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;noted that Death Stranding is nominated for the most awar&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Between &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world premieres and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;awards being given out&lt;/del&gt;, video game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enthusiasts have many reasons &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tune in to The Game Awards every year&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This year&amp;#039;s event &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the potential to be the biggest Game Awards yet&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;will be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exciting to see how it all goes d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arguably &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;closest thing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;video game industry has &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Oscars or the Emmys &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Game Awards &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each year&lt;/del&gt;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;industry insiders &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;journalists come together &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vote on which games should win in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;variety of categories. The winners are announced in December at The Game Awards , which has been hosted by video game journalist Geoff Keighley since its inception in 2&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arguably &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;funniest image from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;post comes courtesy of TheFourthFocus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;depicting the standout section from Hideo Kojima’s Death Stranding where players are avoiding the massive BT whales. It shows Sam on top of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;building as &lt;/del&gt;one of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gigantic oily creatures looms above, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the picture would probably be a great representation &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the moment without any special touches&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TheFourthFocus’ spin on the piece really brings &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;together, &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sam can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seen making finger guns at the BT whale — showing no f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an interesting conceptual design that does genuinely make Death Stranding different from many singleplayer &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;survival-style &lt;/del&gt;games. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, Kojima&amp;#039;s comments &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand &lt;/del&gt;game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; genre mentioned sequels &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may not necessarily &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exactly like Death Stranding . In an interview with GameSpot, after being asked about the future of Death Stranding , he stated a new genre &lt;/del&gt;of games &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;isn&amp;#039;t defined by just one gameplay experie&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Theoretically speaking&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is some range in the ideas that Kojima implemented in &lt;/del&gt;Death Stranding . &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s vehicle for introducing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand &lt;/del&gt;game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; genre was mostly &lt;/del&gt;about &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;delivery and movement, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;true-&lt;/del&gt;to&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-core survival game could also lend itself well to the &amp;quot;strand&amp;quot; community concepts. Theoretically these kinds of elements could be implemented into a horror game as well&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as team-based horror experiences like Phasmophobia or Dead by Daylight have proven to be very popular. It doesn&amp;#039;t necessarily have to be a Death Stranding sequel&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but Kojima&amp;#039;s commitment to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; means there&amp;#039;s more to come from Kojima Producti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That manifests in-game as &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many community-fed systems &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;infrastructure around Death Stranding &amp;#039;s world . Players can contribute supplies to survival caches, containers, roads, paths&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and other important exploration tools for getting through &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s abstract, apocalyptic interpretation &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the United States&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Because &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main premise &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game is re-connecting &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;isolated United States together after supernatural disaster&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gameplay concepts reflect &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;idea&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players are both encouraged and rewarded for placing objects &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world that aren&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t necessarily imperative for themselves, but could save lives for others&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at least conceptually speak&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coveted Game &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Year&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but others will be tuning &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for the world premieres. The Game Awards has gained &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Headlining the PlayStation Store&amp;#039;s Spring Sale is Death Stranding, which is no doubt one of the most highly-anticipated games of 2019 . Death Stranding is currently available at the PlayStation Store for $29.99, which is 50% off its original list price of $59.99. It is worth mentioning that the game&amp;#039;s price is the lowest its ever been, which means this is the perfect opportunity to pick up the game for players who have been waiting to see a significant price decre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kojima then went on to mention that media reception for Death Stranding would presumably be mixed&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &amp;quot;pros and cons&amp;quot; &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding &amp;#039;s approach to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; genre. Much of that was actually reflected in the Death Stranding &amp;#039;s reviews, &lt;/del&gt;which were &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;notoriously mixed &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;media outlets around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Regardless of how the &amp;quot;strand game&amp;quot; genre was realized in Death Stranding , &lt;/del&gt;Kojima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ultimately believes in &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vision of a &amp;quot;strand game&amp;quot; genre. A potential Death Stranding sequel could solidify that genre&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;assuming the developer has not been discouraged by &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s recept&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For the uninitiated, Kojima caused a stir this summer when he tweeted what many believed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be concept art &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a new Death Stranding game . Back in June&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developer shared a photo &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his desk&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and eagle-eyed &lt;/ins&gt;fans &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;took notice of an illustration &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a never-before&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seen vehicle branded &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;BRIDGES,&amp;quot; the name &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;corporate government that protagonist Sam Bridges works for. Naturally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this has resulted in plenty of speculation as to what it could mean &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;future &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of Death Strandi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’ve obviously never played the PS4 version &lt;/ins&gt;of Death Stranding , &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and I’m sure that I’m far from completing its 40-hour campaign&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but nothing I’ve experienced so far stops me from claiming that PC is now the definitive place to play &lt;/ins&gt;[https://Deathstranding2world.com/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding 2 Missions|Https://Deathstranding2World.Com/&lt;/ins&gt;] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stranding . The game is visually stunning, controls well, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;runs immaculately; so far I’d say it was well worth &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seven month wait&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, I still have a few hundred more orders &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complete; one of &lt;/ins&gt;which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is my review &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding’s PC version which I’ll &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carefully delivering to DualShockers readers later this mo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**Hideo Kojima ** is one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most well-known auteurs in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gaming industry. For several decades&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the video game designer worked for the powerhouse &lt;/ins&gt;video game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;studio Konami, helping &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;develop multiple titles along with his flagship Metal Gear and Metal Gear Solid franchise . However, after a while there was a falling out between the two and, eventually, Kojima parted ways with Konami&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In more recent years, Kojima &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;begun his own company, Kojima Productions&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now fans are speculating what game the studio &lt;/ins&gt;will be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;working on n&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aside from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game’s stellar performance, Kojima Productions actually added new content into Death Stranding’s PC version in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;form of new side quests in reference &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;classic Valve franchises Half-Life and Portal . These quests become available around Episode 2, which &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pretty early in Death Stranding’s campaign&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These quests are definitely an exciting addition for PC players as they reward different cosmetics from and based upon the Valve franchises; for an example&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;look no further than the above screenshot that shows &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Half-Life skinned vehicle. I’ve haven’t completed all &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Valve quests yet, but I can tell you that in the first mission I hauled a heavy Portal Companion Cube back to a delivery terminal &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was rewarded with an awesome pair of Gordon Freeman glasses &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make Sam look &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;little more scienti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Regardless of what direction Kojima Productions decides to go in over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next few years&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that direction will likely be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good &lt;/ins&gt;one&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Hideo Kojima has crafted many &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most iconic video game stories &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;experiences &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all time&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That trend is likely to continue&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is just &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likely that gamers from all over the world will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;going out in droves to check out whatever game **Hideo Kojima ** makes n&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The PlayStation Store&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spring sale is live right now &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;offers massive discounts on over 600 PS4 &lt;/ins&gt;games. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The best part about the Spring sale is that it offers great deals of up to 50% off &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest PS4 games right now. All discounts will be available until April 28th, giving players tons of time to pick up a &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or two&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it is also worth noting &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sony will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refreshing its lineup &lt;/ins&gt;of games &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on sale on April 1&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On July 14, Hideo Kojima’s latest creative venture&lt;/ins&gt;, Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, finally releases on PC &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Like other PC players, I’ve waited since November to experience &lt;/ins&gt;Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on PC, and now that I’ve had my hands on &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/ins&gt;about a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;week I’m happy &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say that&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so far&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it was well worth &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sequel goes north instead &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;south&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Canadian landscape boasts a bevy &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;open countryside and chilly mountaintops to navigate&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Banff National Park could work as a stunning setting all on its own thanks to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;glacial lakes containing some &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bluest water on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entire planet&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;casting reflections &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;endless woods and hilltops &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stretch out into the distance&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For a more relaxed area, the dense forestry to be found &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;British Columbia would provide a soothing sense of serenity during &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s travels. Meanwhile&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;multicultural streets of Montreal offer sights and senses representative &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a multitude of cultures and beliefs from around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giving players little pieces of everywhere &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;future of days gone &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Headlining the PlayStation Store&amp;#039;s Spring Sale is Death Stranding, which is no doubt one of the most highly-anticipated games of 2019 . Death Stranding is currently available at the PlayStation Store for $29.99, which is 50% off its original list price of $59.99. It is worth mentioning that the game&amp;#039;s price is the lowest its ever been, which means this is the perfect opportunity to pick up the game for players who have been waiting to see a significant price decre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hopefully&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this means some &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concepts &lt;/ins&gt;which were &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lost with the removal of PT &lt;/ins&gt;from the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation Store will return&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;Kojima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wants &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next horror title to truly be successful, however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it needs to have less silly celebrity cameos than &lt;/ins&gt;Death Stranding&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GaleMacleod80</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=PlayStation_4_Spring_Sale_2020:_Deals_And_Discounts&amp;diff=8156&amp;oldid=prev</id>
		<title>JacquieValentine: Created page with &quot;&lt;br&gt;With 2021 bringing more PlayStation games and photo modes to use for screenshots, the next Share of the Year should be just as exciting as this one. From God of War ’s s...&quot;</title>
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		<updated>2026-04-18T14:28:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;With 2021 bringing more PlayStation games and photo modes to use for screenshots, the next Share of the Year should be just as exciting as this one. From God of War ’s s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;With 2021 bringing more PlayStation games and photo modes to use for screenshots, the next Share of the Year should be just as exciting as this one. From God of War ’s sequel to Horizon Forbidden West , PlayStation fans should have plenty of opportunities to blow their fellow gamers away with their in-game photography ski&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Geoff Keighley is to be hosting this yearâ€™s The Game Awards 2019 which is due to take place this December . Weâ€™ll have to keep eyes peeled for any announcements with giraffes included. Weâ€™ll then know exactly how much Geoffâ€™s influence is taking hold of the industry, and whether we must prepare for a video game giraffe future.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This year, six games are competing to be crowned Game of the Year, with Control , Death Stranding , Resident Evil 2 , Sekiro: Shadows Die Twice , Super Smash Bros. Ultimate ,  [https://Deathstranding2world.com/ my website] and The Outer Worlds all up for the big prize. It&amp;#039;s hard to say which game will walk away with the distinction of being named Game of the Year, but it should be noted that Death Stranding is nominated for the most awar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Between the world premieres and the awards being given out, video game enthusiasts have many reasons to tune in to The Game Awards every year. This year&amp;#039;s event has the potential to be the biggest Game Awards yet, and it will be exciting to see how it all goes d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arguably the closest thing the video game industry has to the Oscars or the Emmys is The Game Awards . Each year, a group of industry insiders and journalists come together to vote on which games should win in a variety of categories. The winners are announced in December at The Game Awards , which has been hosted by video game journalist Geoff Keighley since its inception in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arguably the funniest image from the post comes courtesy of TheFourthFocus, depicting the standout section from Hideo Kojima’s Death Stranding where players are avoiding the massive BT whales. It shows Sam on top of a building as one of the gigantic oily creatures looms above, and the picture would probably be a great representation of the moment without any special touches. However, TheFourthFocus’ spin on the piece really brings it together, as Sam can be seen making finger guns at the BT whale — showing no f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s an interesting conceptual design that does genuinely make Death Stranding different from many singleplayer and survival-style games. However, Kojima&amp;#039;s comments on the &amp;quot;strand game&amp;quot; genre mentioned sequels , some that may not necessarily be exactly like Death Stranding . In an interview with GameSpot, after being asked about the future of Death Stranding , he stated a new genre of games isn&amp;#039;t defined by just one gameplay experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Theoretically speaking, there is some range in the ideas that Kojima implemented in Death Stranding . While Death Stranding &amp;#039;s vehicle for introducing the &amp;quot;strand game&amp;quot; genre was mostly about delivery and movement, a true-to-core survival game could also lend itself well to the &amp;quot;strand&amp;quot; community concepts. Theoretically these kinds of elements could be implemented into a horror game as well, as team-based horror experiences like Phasmophobia or Dead by Daylight have proven to be very popular. It doesn&amp;#039;t necessarily have to be a Death Stranding sequel, but Kojima&amp;#039;s commitment to the &amp;quot;strand game&amp;quot; means there&amp;#039;s more to come from Kojima Producti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That manifests in-game as the many community-fed systems of infrastructure around Death Stranding &amp;#039;s world . Players can contribute supplies to survival caches, containers, roads, paths, and other important exploration tools for getting through the game&amp;#039;s abstract, apocalyptic interpretation of the United States. Because the main premise of the game is re-connecting the isolated United States together after supernatural disaster, many of the gameplay concepts reflect that idea. Players are both encouraged and rewarded for placing objects in the world that aren&amp;#039;t necessarily imperative for themselves, but could save lives for others, at least conceptually speak&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won the coveted Game of the Year, but others will be tuning in for the world premieres. The Game Awards has gained a reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Headlining the PlayStation Store&amp;#039;s Spring Sale is Death Stranding, which is no doubt one of the most highly-anticipated games of 2019 . Death Stranding is currently available at the PlayStation Store for $29.99, which is 50% off its original list price of $59.99. It is worth mentioning that the game&amp;#039;s price is the lowest its ever been, which means this is the perfect opportunity to pick up the game for players who have been waiting to see a significant price decre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kojima then went on to mention that media reception for Death Stranding would presumably be mixed, with &amp;quot;pros and cons&amp;quot; of Death Stranding &amp;#039;s approach to the &amp;quot;strand game&amp;quot; genre. Much of that was actually reflected in the Death Stranding &amp;#039;s reviews, which were notoriously mixed from media outlets around the world. Regardless of how the &amp;quot;strand game&amp;quot; genre was realized in Death Stranding , Kojima ultimately believes in his vision of a &amp;quot;strand game&amp;quot; genre. A potential Death Stranding sequel could solidify that genre, assuming the developer has not been discouraged by Death Stranding &amp;#039;s recept&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JacquieValentine</name></author>
		
	</entry>
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