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	<title>PUBG Fog Weather Mechanic Revealed With Screenshots - Revision history</title>
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	<updated>2026-05-03T21:56:25Z</updated>
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		<id>http://itservicedesk.com.au/index.php?title=PUBG_Fog_Weather_Mechanic_Revealed_With_Screenshots&amp;diff=8734&amp;oldid=prev</id>
		<title>IvanCabe995 at 13:38, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=PUBG_Fog_Weather_Mechanic_Revealed_With_Screenshots&amp;diff=8734&amp;oldid=prev"/>
		<updated>2026-04-19T13:38:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:38, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be available sometime this year through its Game Preview program. Although developer Bluehole Studios only expected the title to ship only 200,000 to 300,000 units , it substantially surpassed those numbers and has sold over 10 million copies since debut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been getting a lot of coverage lately, and rightly so. Besides being one of the most popular games on Steam , PUBG will launch on concoles first on Xbox One , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; [https://pubgplayground.com/ pubgplayground.Com] &lt;/del&gt;and has a new gun on the way. Today, several screenshots showing off the game&amp;#039;s upcoming foggy weather mechanic were released and they the impact it&amp;#039;s going to have isn&amp;#039;t hard to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity, including how the game surpassed Dota 2 in concurrent players on Steam, here . You can also check out some screenshots of the game&amp;#039;s newest weapon, the Mini-14, he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated that the game should still be launching by the end of the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, one of three new vehicles coming to the new shooter have been revealed, which is a new van. The screenshot of the Volkswagen-inspired van can be seen in the tweet be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time being&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there seems to be other priorities. Greene mentioned a few specifics&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like a nighttime setting, something which fans have been requesting for quite a while&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He teased that this is already being prototyped, and apparently players will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;surprised at how good it loo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The news comes via PLAYERUNKNOWN&amp;#039;s (aka Brendan Green&lt;/del&gt;, the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s creative director) Twitter account&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where it was revealed that today the battle-royale shooter hit 1&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;342&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;857 players, healthily beating out Dota 2&amp;#039;s previous record-holding figure of 1,295&lt;/del&gt;,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Meanwhile&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second map is a bit smaller: coming in at 4x4km. Located in a desert city&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;described as war ravaged in the streets and buried &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sandstorms. The south and east areas feature a canyon with a river running through it&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which supports the small villages that remain after the city was destroyed. The north area &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the map features hillside sl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Again&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this is no small feat for the development team. The nighttime setting requires plenty of work in its own right&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and won&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t be ready to go live for some time. Still&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an intriguing glimpse into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;future &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game, and a good sign that the studio is listening to player feedb&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The details come via Game Informer who relay that the first map is an island on the Adriatic Sea, which was part &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Yugoslavian territories. It is described as having Mediterranean coasts on the south side, dense forests on the north side&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;snowy mountains in the center. The island is 8x8km and will feature &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;variety &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;architect&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recently, the incredibly popular multiplayer shooter, PlayerUnknown&amp;#039;s Battlegrounds set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds looks set to go from strength to strength, not least when Xbox One players &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;far-flung future, it&amp;#039;s clear that Greene and his team hope to keep up the game&amp;#039;s momentum going by making sure that it continues to grow and evo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The addition &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fog should strike fear, or excitement, into the hearts of players (depending which side of the gun you&amp;#039;re on), especially in first-person-only servers. Though when the fog rolls through it may be even harder &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decipher where those silenced SKS shots are coming f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maps, and of course, zombies. Some of these items already exist within PUBG , which speaks to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;validity of the files and their possible introduction into the playable game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were &lt;/del&gt;never &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Green shared another one of his loftier aspirations also. When asked about the potential for destructible environments to be added to the game, he said &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he &amp;quot;would like to add more destruction,&amp;quot; but noted that it would take its toll on server performance, so that would have to be taken into acco&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I t&amp;#039;s currently a part of Steam’s Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot showed that the new gun will be the Mini-14, a semi-automatic rifle. It&amp;#039;s unconfirmed whether or not the gun will be exclusive to care packages like some of the other weapons that have been brought into the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be available sometime this year through its Game Preview program. Although developer Bluehole Studios only expected the title to ship only 200,000 to 300,000 units , it substantially surpassed those numbers and has sold over 10 million copies since debut&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds currently does not have a release date, however the game is a part of Steam&amp;#039;s Early Access program, and has been since March of 2017. The title is set to be fully released on Windows PC and Xbox One sometime in 2017. The possibility of a PS4 version has been teased a few ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been getting a lot of coverage lately, and rightly so. Besides being one of the most popular games on Steam , PUBG will launch on concoles first on Xbox One , and has a new gun on the way. Today, several screenshots showing off the game&amp;#039;s upcoming foggy weather mechanic were released and they the impact it&amp;#039;s going to have isn&amp;#039;t hard to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, one of three new vehicles coming to the new shooter have been revealed, which is a new van. The screenshot of the Volkswagen-inspired van can be seen in the tweet be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The addition of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fog should strike fear&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or excitement&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into the hearts of players (depending which side of the gun you&amp;#039;re on)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially in first-person-only servers&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though when the fog rolls through it may &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even harder to decipher where those silenced SKS shots are coming f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout [https://Pubgplayground.com/ pubg skins|https://pubgplayground.com/]’s development as they are the creators of UE4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the engine we licensed for &lt;/ins&gt;the game,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; said Chang Han Kim&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vice President and Executive Producer for Bluehole&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inc. &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we are concerned that Fortnite may be replicating the experience for which PUBG is kno&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since its announcement&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many have raised concerns regarding the similarities between &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode and PUGB&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with some even suggesting that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not so much just inspired &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bluehole&amp;#039;s shooter&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but is more &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a copy and paste eff&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In a few days, Epic Game&amp;#039;s co-op sandbox survival Early Access game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fornite&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will receive a new PvP Battle Royale mode that draws inspiration from Bluehole&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s __ standalone Battle Royale survival shooter&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds, which is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its k&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you&amp;#039;ve never heard &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds __ before&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s essentially a game where you &lt;/ins&gt;and a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bunch &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other players are dropped onto a map and forced to kill each other until only one player, or squad, rema&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recently, the incredibly popular multiplayer shooter, PlayerUnknown&amp;#039;s Battlegrounds set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also noticed that Epic Games references PUBG &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promotion &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fortnite &lt;/ins&gt;to their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;community &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in communications with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;press&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This was &lt;/ins&gt;never &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;discussed with us and we don’t feel &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s rig&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IvanCabe995</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=PUBG_Fog_Weather_Mechanic_Revealed_With_Screenshots&amp;diff=8533&amp;oldid=prev</id>
		<title>MMIAbbey99784257: Created page with &quot;&lt;br&gt;PlayerUnknown&#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be av...&quot;</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=PUBG_Fog_Weather_Mechanic_Revealed_With_Screenshots&amp;diff=8533&amp;oldid=prev"/>
		<updated>2026-04-19T08:22:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be av...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be available sometime this year through its Game Preview program. Although developer Bluehole Studios only expected the title to ship only 200,000 to 300,000 units , it substantially surpassed those numbers and has sold over 10 million copies since debut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been getting a lot of coverage lately, and rightly so. Besides being one of the most popular games on Steam , PUBG will launch on concoles first on Xbox One ,  [https://pubgplayground.com/ pubgplayground.Com] and has a new gun on the way. Today, several screenshots showing off the game&amp;#039;s upcoming foggy weather mechanic were released and they the impact it&amp;#039;s going to have isn&amp;#039;t hard to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity, including how the game surpassed Dota 2 in concurrent players on Steam, here . You can also check out some screenshots of the game&amp;#039;s newest weapon, the Mini-14, he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated that the game should still be launching by the end of the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, one of three new vehicles coming to the new shooter have been revealed, which is a new van. The screenshot of the Volkswagen-inspired van can be seen in the tweet be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the time being, though, there seems to be other priorities. Greene mentioned a few specifics, like a nighttime setting, something which fans have been requesting for quite a while. He teased that this is already being prototyped, and apparently players will be &amp;quot;surprised at how good it loo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news comes via PLAYERUNKNOWN&amp;#039;s (aka Brendan Green, the game&amp;#039;s creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2&amp;#039;s previous record-holding figure of 1,295,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Meanwhile, the second map is a bit smaller: coming in at 4x4km. Located in a desert city, the map is described as war ravaged in the streets and buried by sandstorms. The south and east areas feature a canyon with a river running through it, which supports the small villages that remain after the city was destroyed. The north area of the map features hillside sl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right, and won&amp;#039;t be ready to go live for some time. Still, it&amp;#039;s an intriguing glimpse into the future of the game, and a good sign that the studio is listening to player feedb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The details come via Game Informer who relay that the first map is an island on the Adriatic Sea, which was part of the Yugoslavian territories. It is described as having Mediterranean coasts on the south side, dense forests on the north side, and snowy mountains in the center. The island is 8x8km and will feature a variety of architect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recently, the incredibly popular multiplayer shooter, PlayerUnknown&amp;#039;s Battlegrounds set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlegrounds looks set to go from strength to strength, not least when Xbox One players have a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content in the far-flung future, it&amp;#039;s clear that Greene and his team hope to keep up the game&amp;#039;s momentum going by making sure that it continues to grow and evo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The addition of the fog should strike fear, or excitement, into the hearts of players (depending which side of the gun you&amp;#039;re on), especially in first-person-only servers. Though when the fog rolls through it may be even harder to decipher where those silenced SKS shots are coming f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within PUBG , which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Green shared another one of his loftier aspirations also. When asked about the potential for destructible environments to be added to the game, he said that he &amp;quot;would like to add more destruction,&amp;quot; but noted that it would take its toll on server performance, so that would have to be taken into acco&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
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