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	<title>PUBG FAQ: File Editing Now Banned - Revision history</title>
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		<title>CarrolToussaint at 10:45, 19 April 2026</title>
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		<updated>2026-04-19T10:45:19Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:45, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It has been a while since the last patch for the wildly popular &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was last released. Ever since developer Bluehole Studio made the decision to abandon &lt;/del&gt;the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s patch schedule in favor &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a few days, Epic Game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;co-op sandbox survival &lt;/del&gt;Early Access &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole&amp;#039;s __ standalone Battle Royale survival shooter, PlayerUnknown&amp;#039;s Battlegrounds, which &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the first &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its k&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has taken &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take what PlayerUnknown&amp;#039;s Battlegrounds does well &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elevate it to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next level, surpassing PUBG &amp;#039;s 100-player gameplay on an 8km by 8km map &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;400-player battles on an even bigger &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;The game &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also expected to include fine-tuned character progressions&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various social hubs&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and what&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;been described as a &amp;quot;global-scale player-driven narrative&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; which could also include activities similar to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;driven content in The Divisi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Since its announcement&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many have raised concerns regarding &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;similarities between &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode and PUGB&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with some even suggesting that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode is not so much just inspired by Bluehole&amp;#039;s shooter, but is more of a copy and paste eff&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While the changes announced for &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;latest patch are exciting&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fans are still holding out hope for some more news regarding the vaulting mechanic that was hinted at months ago&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That feature would drastically alter &lt;/del&gt;the way the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is played, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds selling over 10 million copies , there&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s an argument &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make big changes like vaulting as soon as possible - the lower the learning curve the better for a game that has quickly become the premier online multiplayer title of choice for milli&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,&amp;quot; said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds fan has been able to datamine a large number of models that have yet to &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seen &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game. These items, including space-suits&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;syringes &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of course, leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new patch will also add a foggy weather mechanic to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will make environmental awareness even more crucial for top tier play while also improving &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s overall aesthetic presentation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The foggy weather mechanic was partially unveiled &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Twitter yesterday to celebrate PlayerUnknown&amp;#039;s Battlegrounds concurrent users triumph &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Steam recently&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which saw &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game surpass Dota 2 on its way to one million concurrent us&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also noticed that Epic Games references PUBG in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;promotion of Fortnite to their community &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in communications &lt;/del&gt;with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;press. This was never discussed with us &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we don’t feel that it’s rig&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that doesn&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t mean such &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode is going &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be added in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;near future&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indeed ever. Greene noted that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;team at Bluehole Studio simply don&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t have &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time and resources required &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do a campaign justice — although &lt;/del&gt;that&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say that this will always be the c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Currently &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;works at studio Automation &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;United Kingdom, Project X includes &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last-man standing player-versus-player &amp;quot;sport&amp;quot; mode that allows up to 400 players to compete at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time&lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is where comparisons to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well-loved [https://Pubgplayground&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ PUBG DLC|Https://Pubgplayground.Com/] will undoubtedly be made. But &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enigmatic game is much more than just one hoping to trump one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this year&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;biggest games. It actually offers up to 1&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 concurrent players &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;single world &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a staggeringly large 12km by 12km &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This would be an incredible &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to play&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but it all sounds pretty ambitious – and even &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit unrealistic&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with many questioning how it&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even possible. Firstly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Automaton has previous experience in multiplayer games; &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most recent development was &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;psychological stealth and combat title Deceit . More than that&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the technical creation has to do with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cloud&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based technology called SpatialOS, built by London games company Improbable&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The tech allows &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;operate within &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cloud&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thus letting developers exceed &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power capacity of a single &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;engine or particular ser&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;currently does not have a release date, however &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is a part &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Steam&lt;/ins&gt;&amp;#039;s Early Access &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;program&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and has been since March of 2017. The title &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set to be fully released on Windows PC and Xbox One sometime in 2017. The possibility &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a PS4 version has been teased a few ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We have also noticed &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Epic Games references PUBG in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promotion of Fortnite &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their community &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in communications with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;press. This was never discussed &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;us and we don’t feel that it’s rig&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;currently available in Early Access on PC&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can read up on the game&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popularity&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including how the game surpassed Dota 2 in concurrent players on Steam&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;here . You can also check out some screenshots of the game&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;newest weapon&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mini&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;14, he&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This information was first spotted by reddit user Defying &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;question was asked whether it was considered acceptable to edit configuration files. In response to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;question&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bluehole responded by stating &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;following:&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has been getting a lot of coverage lately, and rightly so. Besides being one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most popular games on Steam &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://pubgplayground.com/ PUBG strategy|https://pubgplayground&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/] will launch on concoles first on Xbox One , and has a new gun on &lt;/ins&gt;the way&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Today, several screenshots showing off &lt;/ins&gt;the game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s upcoming foggy weather mechanic were released &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they the impact it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;going to have isn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t hard &lt;/ins&gt;to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,&amp;quot; said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The screenshots, which you can check out below, are just a teaser for the game&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next big update. Patch notes for this update will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;released tomorrow. The screenshots themselves show how foggy weather will impact vision &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forests&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fields&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in city stre&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;details come via Game Informer who relay that the first map is an island on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Adriatic Sea&lt;/ins&gt;, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was part of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yugoslavian territories&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It is described as having Mediterranean coasts &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the south side, dense forests &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the north side&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and snowy mountains in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center. The island is 8x8km and will feature a variety of architect&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since its announcement, many &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;raised concerns regarding the similarities between &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PUGB, &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some even suggesting that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode is not so much just inspired by Bluehole&amp;#039;s shooter, but is more of a copy &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paste eff&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yesterday&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Battlegrounds reached &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concurrent player count of over 1 million on Steam. It was not so long ago that the game had officially passed Dota 2 in concurrent players , the first non-Valve game &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ever claim the title of most played game on the platf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The addition of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fog should strike fear&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;excitement, into the hearts of players (depending which side of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gun you&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;re on), especially in first-person-only servers. Though when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fog rolls through it may be even harder &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decipher where those silenced SKS shots are coming f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, we learned &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds &amp;#039; publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have sold more than 10 million copies through Steam Early Access.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Meanwhile, the second map is a bit smaller: coming in at 4x4km. Located &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a desert city, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map is described as war ravaged &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;streets and buried by sandstorms. The south and east areas feature &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;canyon with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;river running through it&lt;/ins&gt;, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;supports the small villages that remain after &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;city was destroyed&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The north area of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map features hillside sl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In case you were wondering, editing a configuration file in your copy &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds could result in getting banned from the game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;according &lt;/ins&gt;to a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;change that was made &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the PlayerUnknown&amp;#039;s Battlegrounds FAQ page.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In a few days, Epic Game&amp;#039;s co-op sandbox survival Early Access &lt;/ins&gt;game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fornite, will receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new PvP Battle Royale mode that draws inspiration from Bluehole&amp;#039;s __ standalone Battle Royale survival shooter&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is the first of &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot showed that the new gun will be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mini-14&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;semi&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;automatic rifle&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s unconfirmed whether or not &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gun will be exclusive &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;care packages like some of the other weapons that have been brought into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later &lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developer revealed that the &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had made $100 million in reve&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CarrolToussaint</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=PUBG_FAQ:_File_Editing_Now_Banned&amp;diff=8539&amp;oldid=prev</id>
		<title>HQIHannah47 at 08:45, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=PUBG_FAQ:_File_Editing_Now_Banned&amp;diff=8539&amp;oldid=prev"/>
		<updated>2026-04-19T08:45:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:45, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fan has been able to datamine a large number of models that have yet &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be seen in &lt;/del&gt;the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. These items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including space-suits&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;syringes , and of course, leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When Greene pitched the &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to Bluehole&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while Greene was quite bullish in his predictions -- after all 1 million in one month would have been &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;great figure -- &lt;/del&gt;Bluehole &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only expected &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;title &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship 200,000 &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;300,000 units &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entirety of its first y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown&amp;#039;s Battlegrounds does well and elevate it to the next level, surpassing PUBG &amp;#039;s 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;currently available in Early Access on PC&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can read up on the game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popularity&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including how the game surpassed Dota 2 in concurrent players on Steam&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;here . You can also check out some screenshots of the game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;newest weapon&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mini&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;14, he&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full release this October&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but was recently delayed ; however&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown, otherwise known as Brendan Greene, has stated &lt;/del&gt;that the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game should still be launching &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the end &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;update which new modes and maps&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and of course, zombies&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some of these items already exist within [https://pubgplayground.com/ PUBG weapons|Https://pubgplayground.Com/] , which speaks to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;validity of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;files &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;possible &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;introduction into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playable game. DevinWatson explained as much alongside his posting of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;files saying that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items may just be artifacts &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were never introduced into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Let me say that again: Bluehole expected within its first year on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;market&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds would ship at best 300&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 units&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It has already sold 10 million in less than six months. Again&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;getting &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coverage lately&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rightly so. Besides being one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the most popular games on Steam &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PUBG &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;launch on concoles first on Xbox One , and has &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new gun on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way. Today&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;several screenshots showing off &lt;/del&gt;the game&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming &lt;/del&gt;foggy weather mechanic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were released and they the impact it&amp;#039;s going to have isn&amp;#039;t hard to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first spotted by reddit user Defying , when the question was asked whether it was considered acceptable &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;edit configuration files. In response to the question, Bluehole responded by stating the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, we learned that &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; publisher Bluehole only expected &lt;/del&gt;the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to sell a mere 200,000 or 300,000 copies in &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first year. The game had been released for only five months when it was announced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have sold more than 10 &lt;/del&gt;million &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;copies through Steam Early Access.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;No, editing any game files to gain an unfair advantage is against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rules &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Conduct. This includes changing any game configuration files &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;result &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;changes that cannot be made via &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in-game settings menu&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In case you were wondering&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;editing &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configuration file &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your copy of PlayerUnknown&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Battlegrounds could result in getting banned from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game, according &lt;/del&gt;to a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;change &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was made on the PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds FAQ page.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In less than five months&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online battle royale shooter&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds has sold &lt;/del&gt;more than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 million copies in Early Access . That&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crazy&lt;/del&gt;. It &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also recently surpassed &lt;/del&gt;1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;million &lt;/del&gt;concurrent players on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Steam , &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dota 2 (1,291,328 players). __ That&amp;#039;s also cr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The new map features &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;war-ravaged city buried by a sandstorm. If that sounds familiar&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because it was announced back in May &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however this is the first time anyone &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;been able to see &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map itself&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can check out both of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new screenshots at the end of this arti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is said &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;include free&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;roaming wildlife&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs, and what&amp;#039;s been described as a &amp;quot;global-scale player-driven narrative,&amp;quot; which could also include activities similar &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player-driven content in The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those interested in learning more about Project X can tune into EGX this week&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;during which members of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creative team will make appearances on the &amp;quot;Breaking Rules and Making Worlds: The Future &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the MMO&amp;quot; panel on Thursday, September&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It has been a while since the last patch for the wildly popular &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was last released. Ever since developer Bluehole Studio made the decision &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abandon &lt;/ins&gt;the game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s patch schedule in favor of creating better&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more meaningful updates when they were implemented&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players have been waiting for a substantial new content rele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In a few days, Epic Game&amp;#039;s co-op sandbox survival Early Access &lt;/ins&gt;game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fornite&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new PvP Battle Royale mode that draws inspiration from &lt;/ins&gt;Bluehole&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s __ standalone Battle Royale survival shooter, PlayerUnknown&amp;#039;s Battlegrounds, which is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first of its k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;result &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;changes that cannot be made via &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in-game settings menu.&amp;quot;&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown&amp;#039;s Battlegrounds does well and elevate it to the next level, surpassing PUBG &amp;#039;s 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also expected to include fine-tuned character progressions&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;various social hubs&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and what&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been described as a &amp;quot;global-scale player-driven narrative&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; which could also include activities similar to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;driven content in The Divisi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;announcement&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many have raised concerns regarding the similarities between the mode and PUGB&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with some even suggesting &lt;/ins&gt;that the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode is not so much just inspired &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bluehole&amp;#039;s shooter, but is more &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a copy and paste eff&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;changes announced for &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the latest patch are exciting&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fans are still holding out hope for some more news regarding the vaulting mechanic that was hinted at months ago&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That feature would drastically alter &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game is played, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with PlayerUnknown&amp;#039;s Battlegrounds selling over 10 million copies , there&amp;#039;s an argument to make big changes like vaulting as soon as &lt;/ins&gt;possible &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lower &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;learning curve &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;better for a game &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has quickly become &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premier online multiplayer title of choice for milli&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; said Chang Han Kim, Vice President and Executive Producer for Bluehole&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inc&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we are concerned that Fortnite may be replicating the experience for which PUBG is kno&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fan &lt;/ins&gt;has been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;able to datamine &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large number &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;models that have yet to be seen in the game. These items, including space-suits, syringes &lt;/ins&gt;, and of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new patch &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also add &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;foggy weather mechanic to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which will make environmental awareness even more crucial for top tier play while also improving &lt;/ins&gt;the game&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;overall aesthetic presentation. The &lt;/ins&gt;foggy weather mechanic was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;partially unveiled on Twitter yesterday &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;celebrate &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concurrent users triumph on Steam recently, which saw &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surpass Dota 2 on &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;million &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concurrent us&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;We have also noticed that Epic Games references PUBG in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promotion &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fortnite &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their community and &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;communications with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;press&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This was never discussed with us and we don’t feel that it’s rig&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that doesn&amp;#039;t mean such &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mode is going to be added &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time and resources required &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;campaign justice — although &lt;/ins&gt;that&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not to say that this will always be the c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Currently in the works at studio Automation in the United Kingdom&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Project X includes a last-man standing player-versus-player &amp;quot;sport&amp;quot; mode that allows up to 400 players to compete at a time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is where comparisons to the well-loved [https://Pubgplayground.com/ PUBG DLC|Https://Pubgplayground.Com/] will undoubtedly be made. But the enigmatic game is much &lt;/ins&gt;more than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just one hoping to trump one of this year&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest games&lt;/ins&gt;. It &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;actually offers up to &lt;/ins&gt;1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,000 &lt;/ins&gt;concurrent players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to battle in a single world &lt;/ins&gt;on a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staggeringly large 12km &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12km &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This would be an incredible game to play, but it all sounds pretty ambitious – and even &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bit unrealistic&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with many questioning how it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even possible. Firstly&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Automaton &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;previous experience in multiplayer games; its most recent development was &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;psychological stealth and combat title Deceit &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;More than that, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;technical creation has &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do with a cloud&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based technology called SpatialOS&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;built by London games company Improbable&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The tech allows the game &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;operate within &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cloud&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thus letting developers exceed &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;power capacity &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a single game engine or particular ser&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HQIHannah47</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=PUBG_FAQ:_File_Editing_Now_Banned&amp;diff=8523&amp;oldid=prev</id>
		<title>Aundrea0568: Created page with &quot;&lt;br&gt;A PlayerUnknown&#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes ,...&quot;</title>
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		<updated>2026-04-19T07:53:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes ,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions -- after all 1 million in one month would have been a great figure -- Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown&amp;#039;s Battlegrounds does well and elevate it to the next level, surpassing PUBG &amp;#039;s 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity, including how the game surpassed Dota 2 in concurrent players on Steam, here . You can also check out some screenshots of the game&amp;#039;s newest weapon, the Mini-14, he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated that the game should still be launching by the end of the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within [https://pubgplayground.com/ PUBG weapons|Https://pubgplayground.Com/] , which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown&amp;#039;s Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been getting a lot of coverage lately, and rightly so. Besides being one of the most popular games on Steam , PUBG will launch on concoles first on Xbox One , and has a new gun on the way. Today, several screenshots showing off the game&amp;#039;s upcoming foggy weather mechanic were released and they the impact it&amp;#039;s going to have isn&amp;#039;t hard to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files. In response to the question, Bluehole responded by stating the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, we learned that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In case you were wondering, editing a configuration file in your copy of PlayerUnknown&amp;#039;s Battlegrounds could result in getting banned from the game, according to a change that was made on the PlayerUnknown&amp;#039;s Battlegrounds FAQ page.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In less than five months, online battle royale shooter, PlayerUnknown&amp;#039;s Battlegrounds has sold more than 10 million copies in Early Access . That&amp;#039;s crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). __ That&amp;#039;s also cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs, and what&amp;#039;s been described as a &amp;quot;global-scale player-driven narrative,&amp;quot; which could also include activities similar to the player-driven content in The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those interested in learning more about Project X can tune into EGX this week, during which members of the creative team will make appearances on the &amp;quot;Breaking Rules and Making Worlds: The Future of the MMO&amp;quot; panel on Thursday, September&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aundrea0568</name></author>
		
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