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	<title>PUBG Creator Discusses Potential Single-Player Campaign - Revision history</title>
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		<title>FTUMariana at 14:09, 19 April 2026</title>
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		<updated>2026-04-19T14:09:24Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:09, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including how the game surpassed Dota 2 in concurrent players on Steam,&amp;#160; [https://pubgplayground.com/ pubg skins|https://Pubgplayground.com/] here . You &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;check out &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some screenshots of &lt;/del&gt;the game&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;newest weapon, the Mini-14, he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Again, &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is no small feat for the development team&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nighttime setting requires plenty of work &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its own right&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and won&amp;#039;t be ready to go live for some time. Still, it&amp;#039;s an intriguing glimpse into the future of the game&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a good sign that the studio is listening to player feedb&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I t&lt;/del&gt;&amp;#039;s currently a part of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Steam’s &lt;/del&gt;Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation 4 &lt;/del&gt;version &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has not been officially announced, it &lt;/del&gt;has been teased a few ti&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is undoubtedly one of the biggest releases of 2017, coming from nowhere in recent weeks to pass Dota 2 &amp;#039;s concurrent Steam user record . Now, Brendan Greene, the man behind the title, has shared some of his biggest aspirations for the fut&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and available for &lt;/del&gt;PC &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;through Steam for $29&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;99. The &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is set to launch &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2018&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An Xbox One version will be available sometime this year through its Game Preview program. Although developer Bluehole Studios only expected &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;title to ship only 200&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 to 300&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 units , it substantially surpassed those numbers and has sold over 10 million copies since debut&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A screenshot showed that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new &lt;/del&gt;gun &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be the Mini&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;14, a semi&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;automatic rifle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s unconfirmed whether or not &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gun will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exclusive &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;care packages like some of the other weapons that have been brought into the ga&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Yesterday&lt;/del&gt;, PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reached a concurrent player count of over 1 million on Steam. It was not so long ago that &lt;/del&gt;the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had officially passed Dota 2 in concurrent players &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the first non-Valve game &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ever claim the title of most played game &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;platf&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds looks set to go from strength to strength, not least when Xbox One players have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;timed&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exclusive opportunity to try it out for themselves&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With a nighttime setting potentially coming soon&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and the prospect of destructible environments and story content in the far-flung future, it&amp;#039;s clear &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Greene and his team hope to keep up the game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;momentum going by making sure that &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continues &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grow and evo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The screenshots, which you can check out below, are just a teaser for the game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next big update. Patch notes for this update will &lt;/del&gt;be released &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tomorrow&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The screenshots themselves show how foggy weather will impact vision in forests&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fields, and in city stre&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Recently, we learned that &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; publisher Bluehole only expected the game to sell &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mere 200&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 or 300&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;000 copies in its &lt;/del&gt;first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;year&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had been &lt;/del&gt;released &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for only five months when &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was announced &lt;/del&gt;to have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sold more than 10 million copies through Steam Early Access.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, &lt;/del&gt;one of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;three new vehicles coming to the new shooter have been revealed, which is a new van&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The screenshot of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Volkswagen-inspired van can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seen in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tweet &lt;/del&gt;be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;No&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;editing any game files &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unfair advantage is against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rules &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Conduct. This includes changing any &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configuration files &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;result in changes &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cannot be made via &lt;/del&gt;the in-game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;settings menu&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Speaking &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fans on Reddit during an AMA, Greene stated that he&amp;#039;d be very interested &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pursuing &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;single-player campaign for PlayerUnknown&amp;#039;s Battlegrounds in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;future&lt;/del&gt;. &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think &lt;/del&gt;the island &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we have could be a great location for an interesting story&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; said &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;develo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Recently, the incredibly popular multiplayer shooter&lt;/del&gt;, PlayerUnknown&amp;#039;s Battlegrounds &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set the record for most concurrent users on Steam &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breaking &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;streak of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Valve-developed &lt;/del&gt;game, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dota 2 . At &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Early Access title hit 1,342,857 players, while &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;MOBA reached 1,295,114. Well, it seems &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;count is still climbing and has now reached 1,523,179 million concurrent us&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The addition of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fog should strike fear&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excitement&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into the hearts of players (depending which side of the gun you&amp;#039;re on), especially &lt;/del&gt;in first&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-person-&lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;servers. Though &lt;/del&gt;when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fog rolls through &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may be even harder &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decipher where those silenced SKS shots are coming f&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The screenshots&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which you &lt;/ins&gt;can check out &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;below, are just a teaser for &lt;/ins&gt;the game&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next big update. Patch notes for &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;update will be released tomorrow&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;screenshots themselves show how foggy weather will impact vision &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forests&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fields&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in city stre&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlegrounds &lt;/ins&gt;currently &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does not have a release date, however the game is &lt;/ins&gt;a part of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Steam&amp;#039;s &lt;/ins&gt;Early Access program, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has been since March of 2017. The title &lt;/ins&gt;is set to be fully released on Windows PC and Xbox One sometime in 2017. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The possibility of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PS4 &lt;/ins&gt;version has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;available &lt;/ins&gt;in Early Access &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;PC. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can read up on the game&amp;#039;s popularity, including how the &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surpassed Dota 2 &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concurrent players on Steam, here &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can also check out some screenshots of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s newest weapon&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Mini-14&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The addition of the fog should strike fear, or excitement, into the hearts of players (depending which side of &lt;/ins&gt;the gun &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&amp;#039;re on), especially in first&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;person&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only servers&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fog rolls through it may &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even harder &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decipher where those silenced SKS shots are coming f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In case you were wondering&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;editing a configuration file in your copy of &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could result in getting banned from &lt;/ins&gt;the game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;according &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a change that was made &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds FAQ page.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The new map features &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;war&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ravaged city buried by a sandstorm&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If that sounds familiar&lt;/ins&gt;, that&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was announced back in May , however this is the first time anyone has been able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see the map itself. You can check out both of the new screenshots at the end of this arti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I t&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;currently a part of Steam’s Early Access program, and is set to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fully &lt;/ins&gt;released &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on Windows PC and Xbox One sometime in 2017&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While a PlayStation 4 version has not been officially announced&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it has been teased a few ti&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has been getting &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot of coverage lately&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and rightly so. Besides being one of the most popular games on Steam &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://Pubgplayground.com/ pubg missions|https://pubgplayground.com/] will launch on concoles &lt;/ins&gt;first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on Xbox One , and has a new gun on the way&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Today, several screenshots showing off the &lt;/ins&gt;game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s upcoming foggy weather mechanic were &lt;/ins&gt;released &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and they the impact &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s going &lt;/ins&gt;to have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;isn&amp;#039;t hard to &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Green shared another &lt;/ins&gt;one of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his loftier aspirations also&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When asked about &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potential for destructible environments to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;added to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game, he said that he &amp;quot;would like to add more destruction,&amp;quot; but noted that it would take its toll on server performance, so that would have to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;taken into acco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and won&amp;#039;t be ready &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;go live for some time. Still, it&amp;#039;s &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;intriguing glimpse into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;future &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and a good sign that the studio is listening &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player feedb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For those &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;don’t know: PlayerUnknown’s Battlegrounds is a third-person battle-royale, last-man-standing shooter from PLAYERUNKNOWN aka Brendan Green, a pioneer of the Battle Royale genre. As the creator of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battle Royale game-mode found &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the ARMA series and H1Z1: King of the Hill, Greene is co&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developing the &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the aforementioned Bluehole. And apparently Green has struck gold&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the game, players start with nothing and must fight &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;locate weapons and supplies &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle to be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lone survivor&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Described as a &amp;quot;realistic&amp;quot; and &amp;quot;high tension,&lt;/ins&gt;&amp;quot; the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game takes place on a large 8×8 km &lt;/ins&gt;island &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;built in Unreal Engine 4. It’s wildly intense at times&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and has created some &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best GIFs in video games since its launch.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Two weeks ago &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bluehole announced that &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had sold four million copies in during its first three months. A few days later &lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developer revealed that &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that doesn&amp;#039;t mean such a mode is going to be added in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;near future&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or indeed ever. Greene noted that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team at Bluehole Studio simply don&amp;#039;t have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time and resources required to do a campaign justice — although that&amp;#039;s not to say &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this will always be the c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recently, we learned that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; publisher Bluehole only expected &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game to sell a mere 200&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;000 &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;300&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;000 copies &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/ins&gt;first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;year. The game had been released for &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;five months &lt;/ins&gt;when it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was announced &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have sold more than 10 million copies through Steam Early Access.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FTUMariana</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=PUBG_Creator_Discusses_Potential_Single-Player_Campaign&amp;diff=8537&amp;oldid=prev</id>
		<title>MMIAbbey99784257: Created page with &quot;&lt;br&gt;PlayerUnknown&#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&#039;s popularity, including how the game surpassed Dota 2 in concurrent...&quot;</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=PUBG_Creator_Discusses_Potential_Single-Player_Campaign&amp;diff=8537&amp;oldid=prev"/>
		<updated>2026-04-19T08:41:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity, including how the game surpassed Dota 2 in concurrent...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on the game&amp;#039;s popularity, including how the game surpassed Dota 2 in concurrent players on Steam,  [https://pubgplayground.com/ pubg skins|https://Pubgplayground.com/] here . You can also check out some screenshots of the game&amp;#039;s newest weapon, the Mini-14, he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right, and won&amp;#039;t be ready to go live for some time. Still, it&amp;#039;s an intriguing glimpse into the future of the game, and a good sign that the studio is listening to player feedb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I t&amp;#039;s currently a part of Steam’s Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is undoubtedly one of the biggest releases of 2017, coming from nowhere in recent weeks to pass Dota 2 &amp;#039;s concurrent Steam user record . Now, Brendan Greene, the man behind the title, has shared some of his biggest aspirations for the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be available sometime this year through its Game Preview program. Although developer Bluehole Studios only expected the title to ship only 200,000 to 300,000 units , it substantially surpassed those numbers and has sold over 10 million copies since debut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot showed that the new gun will be the Mini-14, a semi-automatic rifle. It&amp;#039;s unconfirmed whether or not the gun will be exclusive to care packages like some of the other weapons that have been brought into the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday, PlayerUnknown&amp;#039;s Battlegrounds reached a concurrent player count of over 1 million on Steam. It was not so long ago that the game had officially passed Dota 2 in concurrent players , the first non-Valve game to ever claim the title of most played game on the platf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlegrounds looks set to go from strength to strength, not least when Xbox One players have a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content in the far-flung future, it&amp;#039;s clear that Greene and his team hope to keep up the game&amp;#039;s momentum going by making sure that it continues to grow and evo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The screenshots, which you can check out below, are just a teaser for the game&amp;#039;s next big update. Patch notes for this update will be released tomorrow. The screenshots themselves show how foggy weather will impact vision in forests, fields, and in city stre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, we learned that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, one of three new vehicles coming to the new shooter have been revealed, which is a new van. The screenshot of the Volkswagen-inspired van can be seen in the tweet be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speaking to fans on Reddit during an AMA, Greene stated that he&amp;#039;d be very interested in pursuing a single-player campaign for PlayerUnknown&amp;#039;s Battlegrounds in the future. &amp;quot;I think the island we have could be a great location for an interesting story,&amp;quot; said the develo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recently, the incredibly popular multiplayer shooter, PlayerUnknown&amp;#039;s Battlegrounds set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The addition of the fog should strike fear, or excitement, into the hearts of players (depending which side of the gun you&amp;#039;re on), especially in first-person-only servers. Though when the fog rolls through it may be even harder to decipher where those silenced SKS shots are coming f&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MMIAbbey99784257</name></author>
		
	</entry>
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