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		<title>KathiC6536 at 08:19, 19 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:19, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With PlayStation Blog having shown off several great screenshots thus far via its Share of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Week posts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2020’s Share of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Year includes some &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the best images taken &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;video games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;according &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With captures shared from The Last &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Us 2 , [https://Deathstranding2World.com/ &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 Patch Notes|Https&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;//Deathstranding2World.Com/] &lt;/del&gt;Stranding , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and other major releases&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation fans clearly put &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time into photo modes last y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there&amp;#039;s a strange turning point that comes after reaching &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first of Cliff Unger&amp;#039;s war beaches&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where the player is suddenly given the ability to kill enemies with the introduction of lethal weapons. However, as Kojima Productions writes through the &lt;/del&gt;gameplay , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the lack of ludonarrative dissonance means that the player is heavily punished for killing enemies, but is given almost no reward for doing so. It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a positive in a storytelling sense&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but leaves the player with all these weapon options &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are really meaningless and could be explored further &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give a stronger risk/reward factor for straight up mur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The countdown to E3 has begun&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The world famous video game event will be held at the usual Los Angeles Convention Center in about one month&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As expected&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sony will have a notable presence. The company &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;announced in a blog post the details into what PlayStation will be featuring. The blog emphasizes four games &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;center focus of Sony&amp;#039;s E3 presentation: &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mysterious &lt;/del&gt;Death &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stranding &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ghost of Tsushima &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spider-Man &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and perhaps the most anticipated one&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Last of Us Part &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arguably the closest thing the video game industry has to the Oscars &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Emmys is The Game Awards &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each year&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a group &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;industry insiders &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;journalists come together &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vote on which games should win &lt;/del&gt;in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;variety of categories&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The winners are announced in December at The Game Awards &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which has been hosted by video game journalist Geoff Keighley since its inception &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Between &lt;/del&gt;the world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premieres and the awards being given out&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;video game enthusiasts &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many reasons to tune in to The Game Awards every year. This year&amp;#039;s event has the potential to be the biggest Game Awards yet, and it will be exciting &lt;/del&gt;to see &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;how &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all goes d&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next, back &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2017, Sucker Punch released an impressive trailer for Ghost of Tsushima &lt;/del&gt;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game set in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time period when samurais roamed Japan. The company&amp;#039;s previous full game &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inFAMOUS: Second Son , so it will be interesting to see &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story set in an entirely different culture. Of course, as with the inFAMOUS series, Sucker Punch has proven to be masterful when it comes to third-person combat, so it stands to reason the gameplay in Ghost of Tsushima will be top notch. Hopefully, Sony will showcase gameplay at&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won the coveted Game of the Year, but others will be tuning in for the world premieres. The Game Awards has gained a reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Popular faces seem &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;appearing more and more in video games&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Weâ€™ve seen Keanu Reeves starring as Johnny Silverhand &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cyberpunk 2077 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hideo Kojima has pulled nearly half &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hollywood into Death Stranding &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fortnite keeps adding popular icons such as Batman . But thereâ€™s one person who continues to try and insert &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;specific animal into games: Geoff Keighley.Mr. Keighley, an ex&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;host for GameTrailers TV&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and a freelance writer &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various outlets started up his own awards show in 2014 titled The Game Awards&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The award ceremony is designed to celebrate achievements &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the video game industry. Youâ€™ll no doubt see him at numerous video game events and enjoying his friendships with famous faces in the industry. The year 2013 seems &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first year I can find in which Geoff Keighley begins to harp on about giraffes &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;noticeable amount. It seems &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have started with just sharing his delight about the long-necked creatures, but has slowly escalated to become his brand. Now&lt;/del&gt;, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;looks as though heâ€™s trying to forcefully include giraffes &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popular video games&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Back in 2013, Naughty Dogâ€™s The Last of Us Â launched on PS3&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;features a scene where Joel and Ellie see some giraffes in an overgrown city . Given Geoffâ€™s current excitement &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming sequel The Last of Us Part II , I believe his adoration towards giraffes in games stems from that very scene&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, on June 4, 2013&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geoff Tweeted &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he loves giraffes , referencing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popular Toys R Us mascot, a giraffe named Geoffery. He claimed it &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because Geoffery spells his name with a G, as opposed to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alternative, Jeffery&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This was in the same month as E3 2013 which Geoff attended &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tweeted out a picture of a giraffe wearing a bowtie that Spike TV had provided for the event&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Later that year&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geoff brought our attention to the box art of Zoo Tycoon featuring a giraffe. This clearly delighted Geoff as it truly meant the Xbox One-exclusive launch title was bringing next-generation giraffes running &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new Microsoft console&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Little did the industry know what the man had in store for video game giraffes in &lt;/del&gt;the future.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A year later in 2014&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geoff asked someone on Twitter if there was going to be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playable giraffe in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;video &lt;/del&gt;game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Sadly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Twitter seems to have lost &lt;/del&gt;the original &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tweet, so all we can &lt;/del&gt;do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is speculate on whatever game heâ€™s referencing. Itâ€™s likely safe &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say that he mentioned giraffes occasionally online and &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;replies to people, but as &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years went on, his giraffe plan began to formulate even more&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Giraffe Town , a game in which you play as a weird clumsy giraffe launched on PC in 2018, and Geoff caught wind of it and shared it . However, he seemed to be under the impression &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it was a spin-off title starring &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giraffe from The Last &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Us . No one seemed to clarify that it was an unrelated giraffe.Living in adoration for his video game giraffes took a dramatic turn these past &lt;/del&gt;two &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years. The Last of Us Part II was still heavily under wraps when Geoff Keighley and Naughty Dogâ€™s Neil Druckmann began publicly talking about him having a &lt;/del&gt;part in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming sequel as a giraffe&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geoff sent Neil various videos of him acting and singing as an Animoji giraffe , and his potential inclusion looked promising. However, we since haven&amp;#039;t heard of Keighley&amp;#039;s involvement being confirmed&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game is &lt;/del&gt;still to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;launch, so thereâ€™s a possibility.&lt;/del&gt;This year, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it started &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look as if Geoffâ€™s dream &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;having his favorite giraffe in video games was becoming a success. Geoff had changed his profile picture to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giraffe from The Last of Us on September 23&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but there was something odd. The giraffe was actually hologram-styled similarly to what is seen in Hideo Kojimaâ€™s &lt;/del&gt;Death Stranding . &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We know that Geoff &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kojima have met &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;past&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hell&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even Geoff himself is in &lt;/del&gt;Death Stranding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as a hologram &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so thereâ€™s a very good chance that heâ€™s nudged his favorite giraffe into the &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Last of Us Part II was then ready &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;revealed to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;public some more this past month &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geoff took the opportunity &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tweet &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there would be an important update on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;status &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giraffes in the game &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We were&lt;/del&gt;, of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;course&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not informed of any giraffes being in &lt;/del&gt;the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but going by the Animoji musical situation earlier in the year, we may just see Geoffâ€™s favorite giraffe making a cameo.&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Firstly, it&amp;#039;s important to hone in on Kojima&amp;#039;s comments about &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next big videogame genre&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand&amp;quot; type &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game . In a way, Kojima had stayed true to his word &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creating a game that, at first&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seemed genre-less or at bare minimum tough &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distinguish&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the biggest and most important questions prior to &lt;/ins&gt;Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s gameplay reveal was&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;What is Death &lt;/ins&gt;Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;? Some had asked in jest&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;others were genuinely curious of Death Stranding . According to Hideo Kojima&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; involves the usage of social systems to emphasize and incorporate &amp;quot;the concept &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;connections&amp;quot; between all players, otherwise known as &amp;quot;stran&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if you’ve already played &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;watched some &lt;/ins&gt;gameplay &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or read Logan&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wonderful review &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;isn’t news &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In that case, you’re probably wondering how this PC port performs&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’m happy to report that so far my experience &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been amazing; it’s clear &lt;/ins&gt;that the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seven months since &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game’s PS4 launch were very well-spent. My PC barely meets &lt;/ins&gt;Death &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stranding’s recommended settings&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yet I’ve played around 10 hours so far&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all at 60+ FPS without graphical errors&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slowdown&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crashes&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Meanwhile&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the graphics are some &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the best I’ve ever seen on my PC; certain environments &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character models are hyper-realistic &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the point where I feel like I am controlling a character &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an HDR video. This isn’t too surprising considering it’s &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;port to PC, but it is worth mentioning&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After all&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we have seen some terrible PC ports &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the p&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Few AAA games of recent years are as unique or as divisive as Death Stranding . While &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unconventional gameplay of Hideo Kojima ’s open-&lt;/ins&gt;world &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;post-apocalyptic delivery sim failed to resonate with a lot of players&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plenty of fans &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been curious &lt;/ins&gt;to see it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;expanded upon &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a potential sequel. To that end&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima has clarified &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few things about &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;piece of concept art that had fans thinking that he &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;teasing such &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won the coveted Game of the Year, but others will be tuning in for the world premieres. The Game Awards has gained a reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the uninitiated, Kojima caused a stir this summer when he tweeted what many believed &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concept art for a new Death Stranding game &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Back &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;June&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the developer shared a photo &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his desk&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eagle-eyed fans took notice of an illustration of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never-before&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seen vehicle branded with &amp;quot;BRIDGES&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; the name of the corporate government that protagonist Sam Bridges works &lt;/ins&gt;for. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Naturally, this has resulted &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plenty of speculation as &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what it could mean for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;future of Death Strandi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So while Shinkawa’s illustration isn’t &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;solid indication of what could be coming &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding 2 &lt;/ins&gt;, it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is possible that the sequel is in fact &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;development&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima Productions recently confirmed that it’s hiring for a new project&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima himself has teased ideas &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding ’s potential followup ever since &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game launched last November&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On the other hand&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s also possible &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this version of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sequel &lt;/ins&gt;was the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;big Kojima Productions project that recently fell apart &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One can&amp;#039;t say for sure until Kojima says otherw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s an interesting conceptual design that does genuinely make Death Stranding different from many singleplayer &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;survival-style games&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kojima&amp;#039;s comments &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;strand game&amp;quot; genre mentioned sequels , some that may not necessarily be exactly like Death Stranding &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In an interview with GameSpot, after being asked about &lt;/ins&gt;the future &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of [https://Deathstranding2world.com/ Death Stranding 2 guide|https://deathstranding2world&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Com/] Stranding &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he stated &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new genre of games isn&amp;#039;t defined by just one gameplay experie&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speculation about &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new Death Stranding &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aside&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fans of &lt;/ins&gt;the original do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have something to look forward &lt;/ins&gt;to in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;near future&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It was recently confirmed &lt;/ins&gt;that the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first part &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Death Stranding ’s official &lt;/ins&gt;two&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;part &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;novelization will be released &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;February, penned by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game’s co-writer Kenji Yano&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It might not be entirely new&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it will &lt;/ins&gt;still &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;give fans a way to bide their time while they wait &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see what the future has in st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/ins&gt;This year, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;six games are competing &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be crowned Game &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Year, with Control &lt;/ins&gt;, Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Resident Evil 2 , Sekiro: Shadows Die Twice , Super Smash Bros&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ultimate , &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Outer Worlds all &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;big prize&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s hard to say which game will walk away with the distinction of being named Game of the Year&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it should be noted that &lt;/ins&gt;Death Stranding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is nominated for the most awar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Between the world premieres and the awards being given out&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;video &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enthusiasts have many reasons to tune in to The Game Awards every year&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This year&amp;#039;s event has the potential &lt;/ins&gt;to be the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest Game Awards yet&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it will be exciting &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see how it all goes d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another title that is worth picking up right now is Bandai Namco&amp;#039;s Dragon Ball Z: Kakarot . The game was just released last January and offers a single-player action-adventure experience &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recounts &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;events &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dragon Ball Z . Players can pick up Dragon Ball Z: Kakarot right now for $40&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is 33% off its original price &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;$59.99. Immediately after its release, Dragon Ball Z: Kakarot received mostly positive reviews from players and critics&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;went on to top several sales char&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KathiC6536</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Game_Awards_2019:_Winners_And_Nominees&amp;diff=8133&amp;oldid=prev</id>
		<title>ReneHildebrand: Created page with &quot;&lt;br&gt;With PlayStation Blog having shown off several great screenshots thus far via its Share of the Week posts, 2020’s Share of the Year includes some of the best images take...&quot;</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Game_Awards_2019:_Winners_And_Nominees&amp;diff=8133&amp;oldid=prev"/>
		<updated>2026-04-18T12:08:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;With PlayStation Blog having shown off several great screenshots thus far via its Share of the Week posts, 2020’s Share of the Year includes some of the best images take...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;With PlayStation Blog having shown off several great screenshots thus far via its Share of the Week posts, 2020’s Share of the Year includes some of the best images taken in video games, according to PlayStation. With captures shared from The Last of Us 2 , [https://Deathstranding2World.com/ Death Stranding 2 Patch Notes|Https://Deathstranding2World.Com/] Stranding , and other major releases, PlayStation fans clearly put a lot of time into photo modes last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So, there&amp;#039;s a strange turning point that comes after reaching the first of Cliff Unger&amp;#039;s war beaches, where the player is suddenly given the ability to kill enemies with the introduction of lethal weapons. However, as Kojima Productions writes through the gameplay , the lack of ludonarrative dissonance means that the player is heavily punished for killing enemies, but is given almost no reward for doing so. It&amp;#039;s a positive in a storytelling sense, but leaves the player with all these weapon options that are really meaningless and could be explored further to give a stronger risk/reward factor for straight up mur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The countdown to E3 has begun. The world famous video game event will be held at the usual Los Angeles Convention Center in about one month. As expected, Sony will have a notable presence. The company has announced in a blog post the details into what PlayStation will be featuring. The blog emphasizes four games that will be the center focus of Sony&amp;#039;s E3 presentation: the mysterious Death Stranding , Ghost of Tsushima , Spider-Man , and perhaps the most anticipated one, The Last of Us Part &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arguably the closest thing the video game industry has to the Oscars or the Emmys is The Game Awards . Each year, a group of industry insiders and journalists come together to vote on which games should win in a variety of categories. The winners are announced in December at The Game Awards , which has been hosted by video game journalist Geoff Keighley since its inception in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Between the world premieres and the awards being given out, video game enthusiasts have many reasons to tune in to The Game Awards every year. This year&amp;#039;s event has the potential to be the biggest Game Awards yet, and it will be exciting to see how it all goes d&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next, back in 2017, Sucker Punch released an impressive trailer for Ghost of Tsushima , a game set in a time period when samurais roamed Japan. The company&amp;#039;s previous full game was inFAMOUS: Second Son , so it will be interesting to see a story set in an entirely different culture. Of course, as with the inFAMOUS series, Sucker Punch has proven to be masterful when it comes to third-person combat, so it stands to reason the gameplay in Ghost of Tsushima will be top notch. Hopefully, Sony will showcase gameplay at&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many gamers will be tuning in to The Game Awards 2019 to see which game won the coveted Game of the Year, but others will be tuning in for the world premieres. The Game Awards has gained a reputation for being an event where major new game announcements take place, with this year&amp;#039;s event promising at least 10 world premiere reveals for gamers to look forward&amp;lt;br&amp;gt;Popular faces seem to be appearing more and more in video games. Weâ€™ve seen Keanu Reeves starring as Johnny Silverhand in Cyberpunk 2077 , Hideo Kojima has pulled nearly half of Hollywood into Death Stranding , and Fortnite keeps adding popular icons such as Batman . But thereâ€™s one person who continues to try and insert a specific animal into games: Geoff Keighley.Mr. Keighley, an ex-host for GameTrailers TV, and a freelance writer for various outlets started up his own awards show in 2014 titled The Game Awards. The award ceremony is designed to celebrate achievements in the video game industry. Youâ€™ll no doubt see him at numerous video game events and enjoying his friendships with famous faces in the industry. The year 2013 seems to be the first year I can find in which Geoff Keighley begins to harp on about giraffes a noticeable amount. It seems to have started with just sharing his delight about the long-necked creatures, but has slowly escalated to become his brand. Now, it looks as though heâ€™s trying to forcefully include giraffes in popular video games.Back in 2013, Naughty Dogâ€™s The Last of Us Â launched on PS3, and features a scene where Joel and Ellie see some giraffes in an overgrown city . Given Geoffâ€™s current excitement for the upcoming sequel The Last of Us Part II , I believe his adoration towards giraffes in games stems from that very scene. However, on June 4, 2013, Geoff Tweeted that he loves giraffes , referencing the popular Toys R Us mascot, a giraffe named Geoffery. He claimed it was because Geoffery spells his name with a G, as opposed to the alternative, Jeffery. This was in the same month as E3 2013 which Geoff attended and tweeted out a picture of a giraffe wearing a bowtie that Spike TV had provided for the event.Later that year, Geoff brought our attention to the box art of Zoo Tycoon featuring a giraffe. This clearly delighted Geoff as it truly meant the Xbox One-exclusive launch title was bringing next-generation giraffes running on the new Microsoft console. Little did the industry know what the man had in store for video game giraffes in the future.A year later in 2014, Geoff asked someone on Twitter if there was going to be a playable giraffe in a video game. Sadly, Twitter seems to have lost the original Tweet, so all we can do is speculate on whatever game heâ€™s referencing. Itâ€™s likely safe to say that he mentioned giraffes occasionally online and in replies to people, but as the years went on, his giraffe plan began to formulate even more. Giraffe Town , a game in which you play as a weird clumsy giraffe launched on PC in 2018, and Geoff caught wind of it and shared it . However, he seemed to be under the impression that it was a spin-off title starring the giraffe from The Last of Us . No one seemed to clarify that it was an unrelated giraffe.Living in adoration for his video game giraffes took a dramatic turn these past two years. The Last of Us Part II was still heavily under wraps when Geoff Keighley and Naughty Dogâ€™s Neil Druckmann began publicly talking about him having a part in the upcoming sequel as a giraffe. Geoff sent Neil various videos of him acting and singing as an Animoji giraffe , and his potential inclusion looked promising. However, we since haven&amp;#039;t heard of Keighley&amp;#039;s involvement being confirmed, but the game is still to launch, so thereâ€™s a possibility.This year, it started to look as if Geoffâ€™s dream of having his favorite giraffe in video games was becoming a success. Geoff had changed his profile picture to the giraffe from The Last of Us on September 23, but there was something odd. The giraffe was actually hologram-styled similarly to what is seen in Hideo Kojimaâ€™s Death Stranding . We know that Geoff and Kojima have met up in the past. Hell, even Geoff himself is in Death Stranding as a hologram , so thereâ€™s a very good chance that heâ€™s nudged his favorite giraffe into the game as well. The Last of Us Part II was then ready to be revealed to the public some more this past month , and Geoff took the opportunity to tweet that there would be an important update on the status of giraffes in the game . We were, of course, not informed of any giraffes being in the game, but going by the Animoji musical situation earlier in the year, we may just see Geoffâ€™s favorite giraffe making a cameo.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ReneHildebrand</name></author>
		
	</entry>
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