<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://itservicedesk.com.au/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KarriVww45</id>
	<title> - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://itservicedesk.com.au/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KarriVww45"/>
	<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Special:Contributions/KarriVww45"/>
	<updated>2026-04-28T22:27:54Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Dune:_Awakening_Dev_Talks_Designing_Arrakis_Balancing_Survival_Gameplay_And_More&amp;diff=9991</id>
		<title>Dune: Awakening Dev Talks Designing Arrakis Balancing Survival Gameplay And More</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Dune:_Awakening_Dev_Talks_Designing_Arrakis_Balancing_Survival_Gameplay_And_More&amp;diff=9991"/>
		<updated>2026-04-21T16:44:19Z</updated>

		<summary type="html">&lt;p&gt;KarriVww45: Created page with &amp;quot;&amp;lt;br&amp;gt;Lastly, while your Arrakis guide will teach you a lot about what kind of things you can fabricate and craft using various resources. There are two main pieces of optional...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Lastly, while your Arrakis guide will teach you a lot about what kind of things you can fabricate and craft using various resources. There are two main pieces of optional gear you&amp;#039;ll want to craft early on: water carriers and suspens&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the key mechanics at your disposal in Dune: Awakening comes in the form of Research. While you also have a skill tree and other combat mechanics you can unlock, your gear is your most important asset. And, the only way to get more gear is to research new technol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, the true threats of Dune: Awakening &amp;#039;s open world are sandworms and coriolis storms. If players are defeated in any other way in the game, they have the option to either self-revive or intentionally succumb to the desert. If they do perish in those circumstances, they can retrieve all of their belongings in typical survival-crafting MMO fashion. Should they be swallowed by a sandworm or die in the middle of a coriolis storm, on the other hand, they will lose all of their belongings permanen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;What If?&amp;quot; is a powerful question in any fandom, sometimes leading to headcanons of unique events, changing character arcs, and creating radically different worlds. Oftentimes, though, these questions are complex and out there. For example, Marvel&amp;#039;s What If...? series asks &amp;quot;What if T&amp;#039;Challa Became Star-Lord&amp;quot; or &amp;quot;What If The Avengers Assembled in 1602?&amp;quot; With Dune &amp;#039;s premise around the Kwisatz Haderach and abilities such a prescience, it&amp;#039;s a good franchise to ask &amp;quot;What If?&amp;quot; about. Instead of something complex, however, the upcoming survival MMO game Dune: Awakening keeps it simple: What if Jessica did not disobey the Bene Gesserit and had a female child instead of P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dune: Awakening _ has been anticipated for a while, but the time for a release is finally drawing near. As a survival MMO set in the world of Frank Herbert&amp;#039;s _[https://observatorioedu.com Dune Awakening Tips] , Dune: Awakening is built on the brand of the recent, well-received film adaptations. Rather than focusing on Paul Atreides, however, the game tells an alternate story where the Kwisatz Haderach was never born , setting up a mysterious situation on the planet of Arrakis that begs to be explored and unraveled by play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is not Minecraft where punching trees can result in resources; this is Dune. Dune is complex and hard to translate to any other medium, so working with tools like cutterays and various fabricators is something new, surviving the sands of Arrakis is complex, and engaging with all of its features is intensive. Teaching players how all of this works is a must, and the early hours of Dune: Awakening are wholly focused on teaching players to survive the hostile pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the world of Dune: Awakening , war between the Atreides and Harkonnen houses still rages on Arrakis, but the Fremen that inhabit the planet have disappeared . Players start from the bottom, setting out to explore the dunes as prisoners on a uniquely dangerous assignment. If they can survive, however, the game offers opportunities to build bases and grow in power with the riches of the spice trade and the powers of Schools like the Bene Gesserit and Ment&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As soon as Dune: Awakening starts, players enter the dark hall of the Reverend Mother Gaius Helen Mohiam , who beckons them with a simple, &amp;quot;Show yourself, child,&amp;quot; and the character creator opens. There are a wide variety of different characteristics for players to adjust here — like Voice, Height, Face Type, Age, and the most intricate details of the character&amp;#039;s build, hair, eyes, and much more. It&amp;#039;s not the most extensive character creator ever made, but it&amp;#039;s robust enough to offer some deep personalization for a survival-crafting MMO. If the options are too overwhelming, there are also countless presets for players to choose f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rather than taking place in the Dune universe the most fanatic players have become familiar with, Dune: Awakening is set in an alternate timeline where Paul Atreides was never born, Arrakis is caught in a civil war between House Atreides and House Harkonnen, and the Fremen have mysteriously vanished. The player takes on the role of a nameless prisoner sent to Arrakis by the Bene Gesserit to investigate the disappearance of the Fremen and &amp;quot;awake the Sleep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Getting there required us to test everything we had learned so far, as it was the longest trek across Dune presented to us so far. Getting there took us through a stealth sequence, where we were tasked with the sight of gigantic eyes. As we did so, voices narrated various events surrounding the Fremen and Mauddib (although this would not be in reference to Paul per Dune: Awakening &amp;#039;s spin on the lore ). Completing this trial saw us receive a new task from Zantara: finding a moisture-sealed cave to acquire some Fremen compone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upcoming multiplayer survival game Dune: Awakening deposits players on the forbidding desert planet of Arrakis and challenges them with a single mission: survive. Dune: Awakening players must work together to find water and spice, face down sandworms and other foes, and ultimately create a guild powerful enough to challenge the very Imperium itself. At that point, the mission is not longer to survive Arrakis, but to control Arrakis. Set within the rich world originally created by Frank Herbert, Dune: Awakening is a sprawling open-world survival game like no ot&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KarriVww45</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Dune:_Awakening_Makes_One_Change_From_The_Book_Movies_With_Major_Implications&amp;diff=9982</id>
		<title>Dune: Awakening Makes One Change From The Book Movies With Major Implications</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Dune:_Awakening_Makes_One_Change_From_The_Book_Movies_With_Major_Implications&amp;diff=9982"/>
		<updated>2026-04-21T16:33:53Z</updated>

		<summary type="html">&lt;p&gt;KarriVww45: Created page with &amp;quot;&amp;lt;br&amp;gt;Players can’t really work toward making Arrakis a better place , because it would have too big of an impact on the status quo of the world. Dune: Awakening will likely k...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Players can’t really work toward making Arrakis a better place , because it would have too big of an impact on the status quo of the world. Dune: Awakening will likely keep Arrakis in a constant state of open conflict with no hope for permanent solutions. While this isn’t a problem on its own, it does make me worry that there is no way to be invested in the game while also actively participating in the kind of harmful actions Herbert’s novels were meant to warn agai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the clearest indications we will be taking on the role of the villain in Dune: Awakening comes from clips showing the player working with, and even bowing to Harkonnens . While the world of Dune is rarely so simple as saying one faction is the clear good guys, the Harkonnens are very clearly one of the worst groups . They are power-hungry and violent, and they aren’t afraid to kill their allies or own family members to get ah&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the [https://Observatorioedu.com/ Dune Awakening online guide] world isn’t just the modern films. There’s the saga of books Funcom has primarly worked from, previous Dune strategy games, and the movie directed by the late David Lynch. With so much lore, it’s been a challenge for Funcom to ensure no mistakes make their way into the game. Helpfully, &amp;quot;Joel [Bylos, Dune: Awakening’s Creative Director] knows everything,&amp;quot; Whelan says. &amp;quot;He knows the books inside and out, so you cannot get things past him because he sits right behind me, so he will catch thin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From prime-base building locations to sandworm survival strategies, there are a lot of things that Dune: Awakening doesn&amp;#039;t tell you upfront. After finding myself unprepared, dehydrated, and stuck in the middle of a sandstorm, I realised that Funcom has given gamers something extremely precious— a survival game that doesn&amp;#039;t hold your h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Working on movie licenses is problematic. I&amp;#039;ve worked with movie licenses in the past, and it&amp;#039;s always hard to get information from the production team,&amp;quot; Whelan told me. However, he said that Legendary has been &amp;quot;very good at keeping a connection with us. Feeding us information, giving us concepts, giving us production designs, all the way through to talking to the cinematographer, Greg Fraser. He’s a fantastic guy, really easy to talk to once I got past my fear of who he is, a double Oscar winn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I love the way Funcom designed the sandworms in Dune: Awakening because it adds a layer of urgency and thrill when your inventory is full of valuable loot, and you really don&amp;#039;t want to die. Hug the rocks, watch the sand vibration meter, and look for the shortest paths when crossing open s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Hydration bar is split into thirds, indicating which positive or negative effects players are influenced by. Keeping the Hydration Level above one-third gives a bonus to the player&amp;#039;s maximum stamina, which is further increased by keeping it over two-thirds. The catch is that Dew Flowers can only fill it to a maximum of one-third, so they can&amp;#039;t be relied on long-term. Once things open up, players will get the chance to extract blood from defeated enemies in Dune: Awakening , which they can either drink to increase their Hydration Level or put into a Blood Purifier for even better Hydrat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond that variety and the hundreds of hours of content expected in the base game, I was interested to hear where Funcom sees Awakening going in the future. Conan Exiles has been active since 2017 and gets large updates to this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is &amp;quot;one of the challenges with regular sandbox survival games,&amp;quot; Whelan said. &amp;quot;You know, you rub sticks together to make fire. You cut down a tree for a stack of logs. It&amp;#039;s a very organic, understandable, relatable thing. In this universe, we just don&amp;#039;t have that. And we&amp;#039;re not underestimating the intelligence of our players. They can figure this stuff out. They know that there are technologies that are available to th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s exciting to hear that Funcom already has ideas for the future of Dune: Awakening. Working with such an established IP is exciting and limited, but Dune has plenty of variety to keep players coming back for ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When talking about future plans, &amp;quot;you can go places,&amp;quot; Whelan said vaguely. &amp;quot;There&amp;#039;s nothing really stopping us from doing that. There&amp;#039;s nothing technically stopping us from going to other planets in the future. It&amp;#039;s such a wide universe that they&amp;#039;ve created. I just want to work on a place with trees, so there&amp;#039;s no end to what we can do. It&amp;#039;s great. It&amp;#039;s a great license for th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arrakis should belong to the Fremen. The only reason other factions are even interested in the planet is to exploit it for its Spice. In Dune , this is a clear condemnation of how colonial powers exploit native populations for their own interests in a region’s natural resources. Unfortunately, it seems like Dune: Awakening will be forcing players to become one of these colonial forces by establishing their own bases on Fremen land. Worse still, one clip from the trailer and a major shift in the game’s narrative suggests that players may take this even furt&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KarriVww45</name></author>
		
	</entry>
	<entry>
		<id>http://itservicedesk.com.au/index.php?title=Everything_We_Learned_At_The_Dune_Awakening_Event&amp;diff=9970</id>
		<title>Everything We Learned At The Dune Awakening Event</title>
		<link rel="alternate" type="text/html" href="http://itservicedesk.com.au/index.php?title=Everything_We_Learned_At_The_Dune_Awakening_Event&amp;diff=9970"/>
		<updated>2026-04-21T16:21:36Z</updated>

		<summary type="html">&lt;p&gt;KarriVww45: Created page with &amp;quot;&amp;lt;br&amp;gt;Upcoming survival MMO **Dune: Awakening ** will let players attempt to make it on their own on Arrakis, the most dangerous planet in the galaxy. The title comes from Funco...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Upcoming survival MMO **Dune: Awakening ** will let players attempt to make it on their own on Arrakis, the most dangerous planet in the galaxy. The title comes from Funcom, a developer that&amp;#039;s no stranger to the online multiplayer genre, with previous releases like Conan Exiles and Secret World Legends . Screen Rant recently attended a special event for the game hosted by Funcom&amp;#039;s creative director Joel Bylos, which featured a premiere of a new trailer and a showcase segment delving into the game&amp;#039;s developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it isn’t clear if working with the Harkonnens in Dune: Awakening is required, it does seem like building bases in the desert is a major part of the game. While I’m willing to suspend my disbelief for the sake of gameplay and ignore how unlikely that safely building such structures would be on Arrakis, I’m still not so enthusiastic about actually doing it. Being an outsider building bases on Arrakis feels very **counter-intuitive to the major anti-colonial message the Dune series communicates&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lastly, while your Arrakis guide will teach you a lot about what kind of things you can fabricate and craft using various resources. There are two main pieces of optional gear you&amp;#039;ll want to craft early on: water carriers and suspens&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While you are able to reset your skill-trees, you can&amp;#039;t change your starting class once you&amp;#039;ve confirmed it , so to help you make an informed decision about the best starting class, take a look at my guide, Dune Awakening: What Class Should You Cho&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sandworms are unkillable goliaths that will pop out of the sand and swallow you whole. As you pass over large open sections of the desert, you&amp;#039;ll notice a sand vibration meter that will show you how much noise you&amp;#039;re creating. If you stay out in the open long enough, a sandworm will charge you, and dying to one means losing every item you&amp;#039;re carry&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mentats are human computers capable of calculating data at superhuman speeds, and the class focuses on utilizing technologies to plan and strategize encounters, laying traps, exploiting enemy vulnerabilities, and more. The Order of Mentats is a &amp;quot;secretive and insular organization&amp;quot; from the established canon that is largely unrepresented or overlooked in most screen adaptations , making this class likely to be greatly appreciated by fans of the original nov&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I recommend staying close to the rocks as much as possible, and when you need to cross open spaces, look for paths that don&amp;#039;t leave you exposed for long periods of time. Avoid dashing or jumping, as it will create more noise and attract sandworms to your location much fas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While you can only wield a certain number of abilities at a time, you&amp;#039;ll want to find trainers, NPCs who can give you quests that help unlock these skill trees. For example, you&amp;#039;ll find one NPC at Griffin&amp;#039;s Reach Tradepost who can teach you how to unlock the Trooper skill tree by hunting down various bounties across the desert of Arra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While most of Arrakis is a barren wasteland filled with scavenger camps and other locales to discover, there are also various settlements and trading outposts that are worth exploring. The first one you can discover in the starting area is called Griffin&amp;#039;s Reach Tradepost, and has a merchant in addition to some other important N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Traversing across the sands can attract sandworms that will devour the player, taking all their gear, items, and - if nearby - their vehicles. Dune: Awakening &amp;#039;s sandworms devour and destroy everything, while standard deaths in conventional combat lead to minor losses. It not only helps realize the dangers of Arrakis, but ensures players are mindful of what they are carrying where. The demoist showed us a couple of vehicles players could use, all derived from the Dune franchise obviously, and losing them in such a vast world is no doubt a serious loss, alongside any high-level gear. Players could craft that gear again, but it requires finding the schematic, necessary materials, and so forth. Gaining anything in Dune: Awakening is an investment, and the sandworm can just wipe that all cl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As part of character creation, players will select a character to be their mentor. [https://Observatorioedu.com browse this site] will determine their starting abilities, though they won&amp;#039;t be forced to completely adhere to that chosen archetype permanently. As players level up over time, they&amp;#039;ll be able to further tailor their character to a certain playstyle by learning new techniques from the Great Schools of the Imperium, but mentor choice can still greatly impact overall gameplay by setting the tone at the beginn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The only customization caveat is that things like armor will need to at least maintain their core appearance for the benefit of other players in a PvP context - players can change the color of heavy armor, for example, but not make it look like light armor. In a broader sense, players will also have a lot of say in the composition and aesthetic of their home base and how they choose to traverse the land. Transportation like ornithopters and groundcars will be at their disposal, and designing elaborate bases to then sell the blueprints is highly encoura&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KarriVww45</name></author>
		
	</entry>
</feed>